Devil Shard (5e Equipment)

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Weapon (greatsword), rare (requires attunement)

Yet another visceral tool derived from the Blood Wars, specifically from the side of the Abyss. Through their hellish powers, the great demon lords are capable of "shattering" the beings of lesser fiends, splitting every part of their being. The term Devil Shard generally covers this, but there was one specific part that was crafted into weapons, their anguish, pain, fear. These experiments created horribly loud weapons, which were very devastating tools on the battlefield.

You have a +1 to attack and damage rolls with this weapon. Additionally, whenever you make an attack against a creature, they must make a DC 16 Constitution saving throw or be deafened until the start of your next turn. While deafened in this way, they take 2d4 extra damage from a Devil Shard.


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