Armor (plate), Unique (requires attunement)
While wearing this massive suit of black armor, you gain the following benefits:
- You reduce all damage you take that isn't poison or psychic by 10, and you have a +3 bonus to AC.
- You have a +5 bonus to damage rolls with attacks using Strength, and you can add +5 to one damage roll of any spell you cast.
- You can use a bonus action on your turn to radiate an aura of fear. When you do so, each creature of your choice within 60 feet of you and aware of you must succeed on a DC 17 Wisdom saving throw or become frightened of you for 1 minute. A creature can repeat the saving throw at the end of each of its turns, with disadvantage if you are within line of sight, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to this property of the armor for the next 24 hours.
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