Damageshift Armor (5e Equipment)

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Armor (Any Armor or Shield), Legendary (Major) (Requires attunement)

Created by the Eladrin, Damageshift armor was created to change their style and mood just as often as the eladrin themselves. The eladrin use this armor when there is uncertainty in an upcoming battle. The eladrin call it the "Alcithin", meaning uncertainty or unpredictability.

Damageshift. When you finish a long rest, choose any damage type other than bludgeoning, slashing or piercing. This armor makes you resistant to that type of damage. The armor changes to match the damage type it is resistant to, such as catching on fire at the shoulders of plate armor, or a shield becoming wreathed in white lightning. Any creature that wears this armor, but isn't attuned to it treats this armor as it's standard variant, although it gives off a faint aura of transmutation magic.


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