Consumptive Malice (5e Spell)
From D&D Wiki
|Casting time:||1 hour|
|Components:||V, S, M (A tooth from a Wight, a boar's hoof, a slab of beef infected with mad cow, and a smoky quartz crystal worth at least 5,000 GP which the spell consumes)|
Upon completion of this spell, you reduce your hit point maximum by 30 until you complete a long rest and create a dread wind within a 100 foot radius sphere centered on a point which you can see that is in range. Every creature within this radius must make a Constitution saving throw or take 10d10+20 necrotic damage, or half damage on a successful saving throw. Celestials and Fiends within this area are immune to this damage. Any medium or large creature killed by this damage is risen as a zombie with temporary hit points equal to your total level. These zombies are hostile to all creatures that are not also zombies. Additionally, these zombies are marked with the curse of Consumptive Malice, causing any medium or large creature that they kill to also be raised as a zombie that also bears the curse.