Conjure Stones (5e Spell)
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|Casting time:||1 action OR 1 bonus action|
You close your hand, and when you open it again, up to three round stones appear in your palm. These stones are non-magical, but do possess a good size and weight for throwing. A stone conjured by this spell is an improvised weapon that has a range of 20/40 and does 1d4 bludgeoning damage on a hit.
Alternative Usage. Instead of creating up to three small stones when you cast this spell, you can instead choose to create a fistful of either gravel or sand in your hand. A fistful of sand can be thrown at a creature within 5 feet of you as an improvised weapon. If it hits, they take 1 piercing damage and must make a DC 14 Constitution save or be blinded until the end of their next turn. The creature does not make the saving throw if they don't take the damage from the sand.