Commando (4e Future Origin)

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Foot Tech Ninja by tOkKa, on Flickr

You are a highly trained soldier who will stop at nothing to get the job done. Commandos are trained in hand-to-hand combat, physical stamina, interrogation resistance and survival techniques - but above all else they must be intelligent enough to analyze the best course of action in high-threat situations

Appearance: You have a well-toned physique and look aware of your surroundings. You have short or tied-up hair and your nails are short. Veterans may have scars or a thousand-yard stare.

Commando Traits
Ability: Intelligence
Power Source: Bio; +2 to Bio overcharge.
Skill Bonus (Level 1): Gain a +4 bonus to Athletics checks.
Resilience (Level 1): Gain a +1 bonus to Fortitude, Reflex and Will
Heroic (Level 1): When you are dying, you don't fall unconscious until you have failed one death saving throw.
Commando Critical (Level 2 or 6): When you score a critical hit, the attack deals 1d10 extra damage, and the target grants combat advantage until the end of your next turn.

Commando Clinch Commando Novice
Your calculated jabs prepare the target for a clinch hold. If they don't back off, you can throw them to the ground.
At-Will Star.gif Physical, Bio
Standard Action Melee 1
Target: One creature
Attack: Intelligence + your level vs. Reflex
Hit: 1d6 + Intelligence modifier + your level physical damage. If the target is adjacent to you at the end of its turn, it is knocked prone.

True Mettle Commando Utility
You won't allow a mere sucking chest wound to slow you down.
Encounter Star.gif Healing, Bio
Minor Action Personal
Effect: You regain hit points equal to 5 + your level and make a saving throw with a +5 bonus.

Commando Weapon Strike Commando Expert
You're surrounded... so you unleash the secret techniques of your weapon style.
Encounter Star.gif Physical, Weapon, Bio
Standard Action Close burst 2
Target: Each creature in burst
Attack: Intelligence + your level + weapon accuracy vs. AC
Hit: 2[W] + Intelligence modifier + your level physical damage
Miss: Half damage

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