Cerberbuss (5e Equipment)
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Weapon (cerberbuss rifle), legendary (requires attunement by an inventor, a smith or a player character with proficiency in guns)
Cerberbuss is a tri-barreled cylinder rifle with the initials M.K.C on the stock. It fires rifled bullets, and its stats are detailed at the end of this weapon's description. The barrels are black with runes of different colors the center barrel has runes of copper,the left barrel has runes of gold,and the right barrel has runes of silver. Each barrel has a distinct personality and alignment thought they share the same stats. These personalities always seek to find their master.
Hounds of Hell As a bonus action, you can summon 3 spectral dogs that launch out of Cerberbuss and attempt to latch on to up to 3 targets within 120 feet of you. Each dog makes a melee attack against a creature with a +11 bonus to hit. Upon hitting, they deal damage as shown below and the targets base movement speed is reduced in half and the creature's AC is reduced by 2 until the start of your next turn. Cerberbuss regains use of this effect at dawn.
Cer deals 2d6 force damage.
Ber deals 2d6 radiant damage.
Buss deals 2d6 necrotic damage.
Cerbi Snacks Bone bullets are made of any type of bone and require a gunsmiths kit to make you innately know how to make them once you attune to Cerberbuss. The rarer the bone, the more satisfied Cer, Ber, and Buss will be.
When you first find this weapon, it is already loaded with 5 bullets (5e DMG pp. 268).
|Cerberbuss||3d10 piercing||20 lbs||Ammunition (range 200/800), heavy, two-handed, reload (9 shots), short burst (3)|