Astral Axe (5e Equipment)

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Martial Weapon (greataxe), Legendary (Requires attunement by a barbarian (any subclass but Path of the Battlerager and Berserker) or paladin)

The Astral Axe is a legendary axe usable by only great worshippers, as the gods created this with all of their power. The blade is rainbow-edged and is sharp enough to cut diamonds.

This weapon deals 2d12 + your Strength modifier extra damage.

Righteous Swing. On a successful attack roll, the defending creature must roll 1d20. If the result is below seven, they are blinded and take 1d4 Radiant Damage.

Versatile This weapon can be used with one or two hands. A damage value in parentheses appears with the property–the damage when the weapon is used with two hands to make a melee attack.

Special A weapon with the special property has unusual rules governing its use (in description above)

The Axe In its glory.
Table: Non-humanoid extra/less damage chart
Result Creature Type
Demon +1d10 Damage
Small Knocked Prone
Celestial Being Enemy Ac becomes 19, unless it is already above 19.

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