Armor of the Bloodied (5e Equipment)

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Armor (any armor), rare (+1), very rare (+2), or legendary (+3) (requires attunement)

You have a bonus to AC while wearing this magical armor. The bonus is determined by its rarity. Furthermore, while you are wearing the armor and your current hit points are equal to or less than half your maximum hit points, you gain a bonus to your saving throws determined by this armor's rarity, and you gain the benefits of the bloodied property.

Bloodied. You are battered and bruised but gain a surge of energy. You gain a number of benefits when you are bloodied. The benefits gained when you are bloodied depend on the armor's rarity, as shown in the Bloodied Effects table.

Bloodied Effects[edit]

Rarity Bloodied Effect
Rare You have advantage on saving throws against being stunned, paralyzed, and frightened.
Very Rare You become immune to the stunned, paralyzed, and frightened conditions.
Legendary You become immune to the stunned, paralyzed, and frightened conditions. In addition, you ignore difficult terrain, and your movement speed can not be lowered by spells while you are bloodied.

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