Argonian (5e Race)

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Argonian[edit]

Physical Description[edit]

The Argonians are a race of reptilian humanoids hailing from the province of Blackmarsh. They are known for an incredible resistance to disease and poison which allows them to survive in very harsh conditions, making them the perfect slaves for the Dunmer houses in Morrowind.

History[edit]

The argonians historicaly lived in black marsh and have some mysterious and unknown connection to the hist trees

Society[edit]

Argonian society centers around a mysterious kind of tree known as the Hist. Argonians start as an egg and will need to form a connection with the hist in order to survive. After they hatch the hist would then give the newborn a soul as they drink the sap of the tree. This soul will return to the hist upon the death of the Argonian.

Argonian Language & Names[edit]

Argonian names, well translated from Jel will normally follow adjective-noun (like Dark-Scale, Small-Flower, etc) or a verb-adverb-noun (Swims-through-Swamp, Treads-at-night, etc)

Argonian Traits[edit]

The Argonians are a race of reptilian humanoids from Black Marsh.
Ability Score Increase. Your Dexterity score increases by 2, and your Intelligence by 1
Age. Argonians have a similar lifespan to humans
Alignment.
Size. Your size is medium
Speed. Your base walking speed is 30 feet and your swim speed is 40ft.
Waterbreathing. Your Argonian lungs allow you to breathe underwater naturally
Disease Resistance. Your Argonian blood gives you advantage on all rolls to resist disease
Poison resistance. Poison damage is halved
Histskin. Once per long rest you may spend hit dice to recover as if you were performing a short rest
Bite. Your mouth is a natural weapon which you can use to make unarmed attacks. It deals 1d6 + Strength modifier piercing damage
Languages. You can speak, read and write Common and Jel.

Shadowscale[edit]

Argonians born under the sign of the Shadow are given to the Dark Brotherhood at birth where they are trained in the art of stealth. Many of these become Shadowscales and serve as spies and assassins for Blackmarsh. Ability Score Increase. Your Dexterity score increases by 1
Skill of the Swamp. You gain proficiency in Acrobatics, Stealth, or Sleight of Hand. When the weather is humid, you gain double proficiency in that skill.

Reference[edit]

  1. "Lore:Argonian". Unofficial Elder Scrolls Pages.
  2. "Argonian". Elder Scrolls Fandom.
  3. "Argonian (Skyrim)". Elder Scrolls Fandom.
  4. "Argonian (Oblivion)". Elder Scrolls Fandom.
  5. "Argonian (Morrowind)". Elder Scrolls Fandom.
  6. "Argonian (Daggerfall)". Elder Scrolls Fandom.
  7. "Argonian (Arena)". Elder Scrolls Fandom.

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