Arc Bolt (5e Spell)
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|Casting time:||1 action|
A crackling blue bolt of arcing electricity fires out from your palms. Make a ranged spell attack against the target. On a hit, the target takes 2d8 lightning damage.
After each attack, target another creature within 30 ft of the target. The creature must make a Dexterity (Acrobatics) saving throw, with a +1 to their roll for each subsequent bounce after the first. On a failed save, that creature also takes 2d8 lightning damage and the attack bounces again, up to 1 additional bounce target.
If there are no other bounce targets, the attack may bounce back to creatures that were targeted earlier, but each time a creature is hit by the attack it gains a +3 to their saving throw and takes 1d8 less damage from each hit.
On a successful save, the bolt stops bouncing between targets.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the lightning damage of this spell increases by 1d8 per slot level above 1st, and the maximum number of bounce targets increases by 1.