Adrenalin Surge (4e Future Technique)
From D&D Wiki
You enter a rage that increases your melee abilities.
Benefit: You can use the Arenaline Surge power.
Overcharge: When your start your turn whilst under the effects of Adrenalin Surge, you can roll a d20.
♦10+: The power bonus to damage rolls increases to +8
♦9 or less: You must attack your nearest ally during your turn (save ends).
|Adrenalin Surge||Bio Technique|
|You enter a rage that increases your melee abilities.|
|Prerequisite: You must be bloodied|
|Effect: You gain a +2 power bonus to attack rolls and a +4 power bonus to damage rolls with melee attacks, but you can't make ranged or area attcks. The effect lasts until the end of the encounter or until you are no longer bloodied.|