Accruba Dagger (5e Equipment)

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Weapon (dagger), very rare (requires attunement)

You gain a +1 bonus to attack and damage rolls made with this magical weapon.

Accruba Mode. When you attack and hit a creature that is surprised with this dagger, it must make a Constitution saving throw with a DC of 18. On a failed save, the target takes an additional 2d4 piercing damage from your attack.

Fury Mode. As a bonus action, the user can cut themselves dealing 2d4 slashing damage to themselves. The blade then grows twice it's normal size and glow a fiery red and gold until the start of your next turn. While in this state, the weapon deals 2d4 piercing damage and 2d4 additional fire damage.

One version of the Accruba's Dagger, Source

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