3e SRD:Formian, Myrmarch

From D&D Wiki

Jump to: navigation, search
This material is published under the OGL

Myrmarch Formian[edit]

Size/Type: Large Outsider (Lawful)
Hit Dice: 12d8+48 (102 hp)
Initiative: +8 (+4 Dex, +4 Improved Initiative)
Speed: 40 ft.
AC: 28 (-1 size, +4 Dex, +15 natural)
Attacks: Sting +15 melee, bite +13 melee; or javelin +15/+10 ranged
Damage: Sting 2d4+4, bite 2d6+2; or javelin 1d6+4 and poison
Face/Reach: 5 ft. by 10 ft./5 ft.
Special Attacks: Hive mind, poison, spell-like abilities
Special Qualities: Immunities, resistances, fast healing 2, SR 25
Saves: Fort +12, Ref +12, Will +11
Abilities: Str 19, Dex 18, Con 18, Int 16, Wis 16, Cha 17
Skills: Climb +18, Craft (any one) +9, Diplomacy +15, Hide +15, Knowledge (any one) +16, Listen +18, Move Silently +19, Search +17, Sense Motive +18, Spot +18
Feats: Dodge, Improved Initiative, Mobility, Multiattack
Climate/Terrain: Any land and underground
Organization: Solitary, team (2-4), or platoon (1 plus 7-18 workers and 6-11 warriors)
Challenge Rating: 10
Treasure: Standard
Alignment: Always lawful neutral
Advancement: 13-18 HD (Large), 19-24 HD (Huge)

Myrmarchs speak Formian and Common.

Combat

Hive Mind (Ex): All formians within 50 miles of their queen are in constant communication. If one is aware of a particular danger, they all are. If one in a group is not flat-footed, none of them are. No formian in a group is considered flanked unless all of them are.

Immunities (Ex): Formians have poison, petrification, and cold immunity.

Resistances (Ex): All formians have fire, electricity, and sonic resistance 20.

Poison (Ex): Sting, Fortitude save (DC 20); initial and secondary damage 2d6 temporary Dexterity.

Spell-Like Abilities: At will- charm monster, clairaudience/clairvoyance, detect chaos, detect thoughts, magic circle against chaos, and teleport without error; 1/day- dictum and order’s wrath. These abilities are as the spells cast by a 12th-level sorcerer (save DC 13 + spell level).



Back to Main Page3e Open Game Content3e System Reference DocumentCreatures

Padlock.png This page is protected from editing because it is an integral part of D&D Wiki. Please discuss possible problems on the talk page.

Open Game Content (Padlock.pngplace problems on the discussion page).
Stop hand.png This is part of the 3e System Reference Document. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains SRD material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
Home of user-generated,
homebrew pages!


admin area
Terms and Conditions for Non-Human Visitors