3e SRD:Formian, Warrior
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|This material is published under the OGL 1.0a.|
|Size/Type:||Medium Outsider (Lawful)|
|Hit Dice:||4d8+8 (26 hp)|
|AC:||18 (+3 Dex, +5 natural)|
|Attacks:||Sting +7 melee, 2 claws +5 melee, bite +5 melee|
|Damage:||Sting 2d4+3, claw 1d6+1, bite 1d4+1|
|Face/Reach:||5 ft. by 5 ft./5 ft.|
|Special Attacks:||Hive mind, poison|
|Special Qualities:||Immunities, resistances, SR 18|
|Saves:||Fort +6, Ref +7, Will +5|
|Abilities:||Str 17, Dex 16, Con 15, Int 10, Wis 12, Cha 11|
|Skills:||Climb +10, Hide +10, Listen +7, Move Silently +10, Spot +6|
|Climate/Terrain:||Any land and underground|
|Organization:||Solitary, team (2-4) or troop (6-11)|
|Alignment:||Always lawful neutral|
|Advancement:||5-8 HD (Medium-size), 9-12 HD (Large)|
Hive Mind (Ex): All formians within 50 miles of their queen are in constant communication. If one is aware of a particular danger, they all are. If one in a group is not flat-footed, none of them are. No formian in a group is considered flanked unless all of them are.
Immunities (Ex): Formians have poison, petrification, and cold immunity.
Resistances (Ex): All formians have fire, electricity, and sonic resistance 20.
Poison (Ex): Sting, Fortitude save (DC 14); initial and secondary damage 1d6 temporary Strength.
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