Zebstrika (5e Creature)
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Medium beast, neutral
Lightning Rod. When a spell with lightning damage is cast against an ally within 30 feet of the zebstrika, the zebstrika can use its reaction to take the attack instead of the intended target. If the zebstrika does this, it does not take damage, but instead has a +1 on its next attack roll.
Stomp. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage.
Discharge. The zebstrika releases a sphere of lightning with a radius of 15 ft. that deals 4 (1d8) lightning damage to anything in the radius. If there are any creatures in that radius, the creature must make a Dexterity saving throw, taking half as much damage on a successful throw and taking full damage and becoming paralyzed on a failed one.
When this ill-tempered Pokémon runs wild, it shoots lightning from its mane in all directions. Zebstrika are zebra-like creatures that create electricity as they run. Every zebstrika have unique markings on them, making it impossible to mistake one zebstrika for the other, only in temperament. More hostile zebstrika are made into protectors of their herd while the more docile ones care for the little blitzle, like their children, in the herd. When they run at full speed, a herd can give off a sound reminiscent of thunder.