Young Silent Dragon (5e Creature)
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Young Silent Dragon
Large dragon, any lawful alignment
Saving Throws Dex +7, Con +10, Wis +8, Cha +7
Amphibious. The dragon can breathe air and water.
Lost In Thoughts. If the dragon hears a specific song, it must make a Wisdom (Insight) check contested against the Charisma (Performance) check of the creature performing the song. If the dragon fails the contest, it has disadvantage on all attack rolls and ability checks for 1 minute, or until the song ends.
Bite. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage.
Claw. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
Breath Weapons (Recharge 5-6). The dragon uses one of the following breath weapons.
Hear My Cry. The dragon launches water at high velocity in a 60-foot line that is 5 feet wide. Each creature in that line must make a DC 15 Dexterity saving throw. On a failed save, a creature takes 55 (10d10) bludgeoning damage and is deafened until the end of its next turn. On a successful save, a creature takes half as much damage and is not deafened.