Yithian (5e Creature)

From D&D Wiki

Jump to: navigation, search


Yithian[edit]

Large aberration, lawful neutral


Armor Class 16 (natural armour)
Hit Points 97 (13d10 + 26)
Speed 30 ft.


STR DEX CON INT WIS CHA
13 (+1) 9 (-1) 15 (+2) 19 (+4) 16 (+3) 14 (+2)

Saving Throws Int +6, Wis +5
Skills Arcana +6, History +6, Insight +5, Persuasion +4
Senses darkvision 120 ft., passive Perception 13
Languages Common, Yithian
Challenge 4 (1,100 XP)


ACTIONS

Multiattack. The yithian makes three attacks: two with its pincer, and one with its Spore Cloud. If its Lightning Rifle is available, it may use it in place of its Spore Cloud.

Pincer. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 10 (2d8 + 1) piercing damage.

Spore Cloud. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 13 (3d8) poison damage, and must succeed a DC 15 Constitution saving throw or become poisoned for 1 minute. An affected creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Lightning Rifle (Recharge 5-6). Ranged Spell Attack: +6 to hit, range 30 ft., one target. Hit: 31 (6d8 + 4) lightning damage, and must succeed a DC 15 Constitution saving throw or be paralyzed for 1 minute. An affected creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.


The Yithians, also known as the Great Race of Yith, are alien creatures that have mastered time travel. Their home is the planet of Yith. Yithians have cone-shaped bodies, long necks, arms with claws and a second neck with a tube-like end. Originally, Yithians had different bodies they left behind long ago, taking over the bodies of other species when it is required.



Back to Main Page5e Homebrew5e Creatures

Home of user-generated,
homebrew pages!


Advertisements: