XV88 Broadside Battlesuit (5e Creature)

From D&D Wiki
Jump to navigation Jump to search

XV88 Broadside Battlesuit[edit]

Large construct (t'au), any neutral alignment


Armor Class 22 (natural armor)
Hit Points 105 (10d10 + 50)
Speed 25ft., fly 25 ft.


STR DEX CON INT WIS CHA
20 (+5) 24 (+7) 20 (+5) 16 (+3) 16 (+3) 8 (-1)

Saving Throws Con +11, Wis +9
Skills Acrobatics +13, Athletics +11, Deception +5, Medicine +9, Nature +9, Perception +9, Survival +9
Proficiency Bonus +6
Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks
Senses darkvision 60 ft., passive Perception 19
Languages Common
Challenge 8 (3,900 XP)


Keen Sight. The battlesuit has advantage on Wisdom (Perception) checks that rely on sight.

Failsafe Detonator when The battlesuit hit points reach 0, battlesuit make a dexterity saving throw with a DC of 20. If it passes, every entity within 10 feet of the the battlesuit must make a dexterity saving throw whit a DC of 20 or take 10d10 fire damage, half if they pass.

Counterfire Defence System. The battlesuit doesn't have disadvantage when using its range weapons with an opponent adjacent.

ACTIONS

Multiattack. The battlesuit makes two attacks: one with its Heavy rail rifle and one with its twin plasma rifle.

Heavy rail rifle. Range Weapon Attack: +11 to hit, range 250 ft., one target. Hit: 28 (2d12 + 17) piercing damage. You can spend your move action to give this attack a +4 attack bonus.

Twin Plasma Rifle. Ranged Weapon Attack: +15 to hit, range 60 ft., one target. Hit: 18 (2d10 + 7) fire damage.

seeker missile. range Weapon Attack: once per battle the battlesuit can use his free action to this attack, if the battlesuit do it the battlesuit can select one 20 radius whitin 240 feet All entities within the radius must make a dexterity saving throw whit a dc of 20 or take 4d12 fire damage, half if they pass. after that the battlesuit will no longer be able to do this attack.

Punch. melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage.

Weapon Option. the XV88 Broadside Battlesuit can have other weapon instead of his Heavy rail rifle, the High-yield missile pods which gives him the following action: Select two 20 foot radius that you can see within 120 feet. All entities within the radius must make a dexterity saving throw whit a dc of 18 or take 6d4 fire damage, half if they pass.You can put both radius in the same spaces, and if an entity is inside both radius the damage will be 12d4. if you do this the multiattack ation will allow you the battlesuit to make one attack with High-yield missile and one with his Twin Plasma Rifle.


XV88 Broadside Battlesuit is one of the most heavily armoured T'au Battlesuit units that can be fielded by the T'au Fire Caste, and as such are only worn by the most experienced of T'au veterans. Depending on your main weapon, you can be given the mission of destroying heavy vehicles or controlling huge numbers of enemies.

0.00
(0 votes)

Back to Main Page5e HomebrewCreatures