XV85 Enforcer Battlesuit (5e Creature)
XV85 Enforcer Battlesuit[edit]
Large construct (t'au), any neutral alignment Armor Class 22 (natural armor)
Saving Throws Dex +13, Wis +10 Keen Sight. The battlesuit has advantage on Wisdom (Perception) checks that rely on sight. Failsafe Detonator when The battlesuit hit points reach 0, battlesuit make a dexterity saving throw with a CR of 20. If it passes, every entity within 5 feet of the the battlesuit must make a dexterity saving throw or take 10d10 fire damage, half if they pass. Counterfire Defence System. The battlesuit doesn't have disadvantage when using its range weapons with an opponent adjacent. ACTIONSMultiattack. The battlesuit makes four ciclick ion blaster attacks ciclick ion blaster. Ranged Weapon Attack: +15 to hit, range 30 ft., one target. Hit: 20 (4d10 +7) force damage. Before making your attack action, you can decide to "overcharge " your weapon. If you do, each attack increases 2d10 damage but, just before doing the attacks you must roll 1d4 and if you roll 1 you take 2d8 of force damage. Punch. melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage. Weapon Option. the XV85 Enforcer Battlesuit can have other weapon instead of his ciclick ion blaster, the Airbursting Fragmentation Projector which gives him the following action: in a 15 foot radius , within 120 feet regardless of whether you can see it or not. All entities within that radius must make a dexterity saving throw whit a 18 dc or take 4d4 fire damage, half if they pass. if you choose this weapon you use your multiattack action to make 4 attacks whit this weapon meaning you have 4 radius. you can place all the radius in the same space, and if an entity is within more that one radius, the attack damage increases by 4d4 for each radius.
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the XV85 Enforcer Battlesuit, A larger and more powerful version of the XV8 Crisis battlesuit, designed for commanders of the t'au imperium. |
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