Worm Hollow (Soul Society Supplement)

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Worm Hollow[edit]

Huge undead (Hollow), chaotic evil


Armor Class 12 (natural armor)
Hit Points 22 (2d12+4)
Speed 30ft.


STR DEX CON INT WIS CHA
16 (+3) 14 (+2) 14 (+2) 7 (-2) 10 (+0) 7 (-2)

Saving Throws Str +5, Con +4
Skills Athletics +5
Proficiency Bonus +2
Senses passive Perception 10
Languages common
Challenge 2 (450 XP)


Reiryoku. The Worm Hollow has 10 Reiryoku.

Reiatsu. The Worm Hollow’s Reiatsu level is 2

Reiatsu Empowered. The Worm Hollow’s attacks are counted as magical

Siege Monster. The Worm Hollow deals twice the damage it deals on objects and structures.

Soul Devourer. Whenever the Worm Hollow reduces a creature in Soul form to 0 hit points, it may choose to devour them, regaining reiryoku and hit points equal to the creature's reiatsu level times 5. These Reiryoku and hit points cannot pass their maximum. It can also devour the corpse of a soul who died at max one minute ago.

When a soul is devoured this way, they are killed outright and cannot be revived unless the Worm Hollow is killed by a zanpakuto.

Soul Separator. As part of hitting a creature that's not on soul form, the Worm Hollow can spend 2 reiryoku to separate their soul from their bodies, turning them into a Wandering Spirit for 1 minute or until they die or are knocked unconscious.

Constrict. When landing an unarmed strike, the Worm Hollow can also make a grapple check

Death Grip. When grappling a creature it also counts as restrained.

Slender Body. The Worm Hollow has a +2 to grapple checks and escaping grapples, it can also fit through spaces a large creature would be able to pass through.

ACTIONS

Multiattack. The Worm Hollow can make one unarmed strike attack.


Unarmed Strikes.' Melee Weapon Attack: +5 to hit, reach 5ft., one target. Hit: 5 (1d4+3) bludgeoning damage.


Mutations

The Worm Hollow has 2 mutations:

Massive Hollow.

Massive Hollow.

The Hollow has 2 Levels in the ;Hollow class

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