Weapons (Solo Leveling Supplement)
Weapons
The following weapons exist in addition to all official weapons, though traditional weapons are rarely used by high-ranking Hunters. Instead, most carry gear tailored to their abilities, magical, rare, and often bound to their class. These weapons replace official firearms and mundane equivalents in the Solo Leveling world.
Simple Melee Weapons
BatSimple Melee Weapons
This single piece of shaped wood is a little under 3 feet long. One end is thin and often wrapped in tape for gripping, while the other end is thicker to carry the weight of swings. Reinforced GauntletsSimple Melee Weapons
Favored by Fighters and Tanks, these heavy gauntlets enhance punching force and allow weaponless Hunters to channel mana through their fists. Training BladeSimple Melee Weapons
A wooden or padded sword used in Guild training centers. Inflicts no lethal damage unless modified. Mana KnifeSimple Melee Weapons
A short blade forged or projected from solidified mana. A basic conjuration used by beginner Mages or magic weapon users. |
Martial Melee Weapons
Fang BladeMartial Melee Weapons
An exotic sword shaped like a monstrous fang or claw. These are often dungeon relics, dropped by beasts or Demonic Beast-class bosses. Assassin’s Twin DaggersMartial Melee Weapons
Curved daggers favored by stealth Hunters. Dual wielded with precision, they excel at eliminating unaware targets. Cleaver SwordMartial Melee Weapons
An oversized, cleaver-like blade made for hacking through thick hide and limbs. Brutal and unwieldy, but terrifyingly effective. Knight BreakerMartial Melee Weapons
A brutal warhammer carried by frontline Tanks. Can shatter shields and bones alike. SpellbladeMartial Melee Weapons
This weapon is partially infused with the user’s mana, allowing it to deliver mild magical effects with each strike. Chain SaberMartial Melee Weapons
A segmented, flexible sword used by dexterous Hunters. Can strike around corners or restrain enemies. |
Martial Ranged Weapons
Hunter’s LongbowMartial Ranged Weapons
These bows are modified for dungeon runs, capable of firing mana-infused arrows that pierce magical resistance. Throwing DiscsMartial Ranged Weapons
Chakrams or enchanted disks that return to the thrower. Used for ranged suppression and baiting. Mana RifleMartial Ranged Weapons
A hybrid of technology and magic, using mana rounds instead of bullets. Popular with Scout or Support-type Hunters. Explosive JavelinMartial Ranged Weapons
A javelin tipped with a magical explosive core. Detonates shortly after impact. |
Special & Legendary Weapons
Kamish’s WrathSpecial Weapons
Forged from Kamish’s remains, this blade generates searing flame arcs and burns anything its edge touches. Shadow Monarch’s DaggerSpecial Weapons
Bound to the Shadow Monarch. This dagger consumes enemy shadows to empower summons or abilities. Blood ReaverSpecial Weapons
A cursed weapon that drains the life force of those it cuts—and sometimes its wielder. Dimensional CutterSpecial Weapons
Each strike slices through dimensional fabric, allowing brief teleportation after each hit. Living BladeSpecial Weapons
A sentient weapon that grows in power with its wielder. It communicates telepathically and may even act independently. Ice Queen’s FangSpecial Weapons
Forged from the Ice Queen's heart, this frozen blade slows the blood of anything it touches. |
Back to Main Page → 5e Homebrew → Campaign Settings → Solo Leveling