Weapons (Berserk Supplement)

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Weapons[edit]

As a general rule of thumb, weapons of non-European descent (i.e. Katana, Chakram, etc.) and Renaissance-era equipment are significantly rarer, typically a 1 non-euro or Renaissance/100 traditional euro ratio, and Interstice-sourced weapons (i.e. Elven Glaive, Cube of Confusion) are even rarer, typically 1 Interstice/1000 non-euro or Renaissance.

Simple Melee Weapons[edit]

Simple Melee Weapons Cost Damage Weight Properties
Acrobat's Staff 3 gp 1d4 bludgeoning 2 lb. Finesse, Versatile (1d6)
Battle Umbrella 5 gp 1d4 piercing or 1d4 bludgeoning 3 lbs. Finesse, light, hidden
Bayonet 1 gp 1d6 piercing 1 lb. Special
Bladed Knuckle Duster 2 gp 1d4 slashing/piercing 1 lb. Finesse, Light
Bokken 5 gp 1d4 bludgeoning 2 lb Versatile (1d6)
Brandistock 10 gp 1d8 piercing 4 lb. Special, two-handed
Brass Knuckle 5 sp 1d4 bludgeoning 1 lb Light, hidden
Brawler Gear 2 gp 1d4 bludgeoning 1to6 lb. Light, glove, Special
Broad Claw 25 gp 1d4 slashing 3 lb. Finesse, light.
Broken Greatsword 1 gp 1d8 slashing 10 lb. Two Handed
Broken Sword 5 sp 1d4 piercing 1 lb. Finesse, light
Bug-Catching Net 1 gp 1 bludgeoning 2 lb. Light, special
Cestus 5 sp 1d4 bludgeoning 1/2 lb. Light, special, Hidden
Clawed Glove 3 gp 1 slashing 1 lb. Finesse, glove, light
Claws 15 gp 2d4 slashing 10 lb. Heavy, Finesse, Two-handed
Crab Claw 10 gp 1d4 Slashing 8 lb. Special
Crescent Staff 5 gp 1d6 Slashing 5 lb Versatile (1d8)
Dagger-Axe 2 gp 1d8 piercing 5 lb Two-handed
Disc Blade 10 gp 1d4 Slashing 1 lb. Light, Finesse, Special
Doctor's Cane 1 gp 1d4 bludgeoning 1.5 lbs Light, Versatile (1d6)
Driver, Variant 200 gp 1d8 piercing 4 lb Loading, light, finesse
Eku 5 gp 1d8 bludgeoning 13 lbs. Heavy, Two-handed, Special
Falx 8 gp 1d6 slashing 3 lb. Versatile (1d8)
Farmer's Scythe 1 gp 1d4 slashing 4 lb Heavy, reach, versatile (1d6)
Fauchard 5 gp 1d6 slashing 7 lb. Heavy, reach, two-handed
Gaffiderfi 50 gp 1d6 piercing or 1d4 piercing and 1d4 bludgeoning 4 lb. two handed, Finesse, Reach
Garrote 1 sp 1d4 slashing damage, see special Finesse, Special, Two-handed or Light, see special
Gauntlet, Weaponized 1 gp 1d4 bludgeoning 1 lb. Glove
Gavel 5 sp 1d4 bludgeoning 1/2 lb. Undersized.
Guardna 5 gp 1d4 piercing and 1d4 bludgeoning 6 lb. Two-handed, heavy, hindrance
Hoopak 10 gp 1d6 blugeoning when using the sling or as a staff/ 1d6 piercing for using the butt spike as a spear 3 lb. Ammunition (Rock, marble any sling-able ammo), Ranged(10/100), Special, Two-handed,
Horn Knife 10 gp 1d4 piercing 2 lbs. Light, Finesse, Special.
Ikakalaka 30 gp 1d6 slashing 6 lb. Special
Iron Flute 5 gp 1d6 bludgeoning 2 lb. light
Knife 2 sp 1d3 slashing 1/4 lb. Finesse, Hidden, Undersized
Knockout 1 gp 1d4 bludgeoning, see special 2 lb. (e.g. Light, Finesse, Hidden)
Knuckle Axe 5 gp 1d3 piercing 2 lb. Finesse, light, Glove.
Machete 10 gp 1d6 slashing 20.5 ½ lb.
Master's Keg 4gp 1d6 Bludgeoning 3lb Light
Mattock 7 gp 1d6 slashing or piercing 3 lb.
Motherwrench 6 gp 1d6 Bludgeoning 10 lb. Heavy, Versatile (1d8), Special
Needle 2 sp 1d4 piercing 1/4 lb. Finesse, Thrown 20/60, undersized
Norse Arming Sword 10 gp 1d6 slashing 3 lb. Light, Versatile (1d8)
Nunchuks 10 gp 1d4 bludgeoning 4 lb. Light, finesse
Parrying Dagger, Variant 10 gp 1 Piercing 3 lb Light, finesse, special
Pickaxe 2 gp 1d4 piercing 5 lb. Versatile (1d6)
Sap 1 gp 1d4 bludgeoning 1 lb. Hidden, Undersized.
Scythe 2 gp 2d4 slashing 4 lb. Heavy, two-handed
Sharp Stick 2 cp 1d4 bludgeoning 1/4 lb Finesse, special, light
Spear, Variant 3 gp 1d6 Piercing 4 lb. Counterbalanced, Infantry Weapon, Versatile (1d8).
Spiked Staff 2 gp 1d8 bludgeoning or piercing 12 lb Heavy, two-handed
Steam Drill 1000 gp 3d4 piercing 15 lb. Ammunition, heavy, two-handed, reload (3), special
Stiletto Knife 4 sp 1d3 Piercing ½ lb. Finesse, hidden, thrown (20/60), undersized
Three-Section Staff 2 gp 1d4 bludgeoning 5 lb. Double weapon (1d4), two-handed
Tiny Silver Dagger 50 gp 1d4 piercing 1/8 lb. Undersized, Special
Torch Mace 6 gp 1d4 bludgeoning 2 lb. Special
Torch Staff 12 gp 1d6 bludgeoning 7 lb. Heavy, special, two-handed
Umbrella 5 gp 1d6 bludgeoning or 1d6 piercing 20.5 ½ lbs finesse, hidden
Wakizashi 5 gp 1d6 slashing 1 lb. Finesse, Versatile (1d8)
War Ribbon 1 sp 1d3 slashing 1/4 lb. Finesse, hidden, reach, special
Wooden Sword 1 sp 1d4 slashing 3 lb. Light, Versatile (1d6)


Dagger 2 gp 1d4 piercing 1 lb. Finesse, light, thrown (range 20/60)
Greatclub 2 sp 1d8 bludgeoning 10 lb. Two-handed
Handaxe 5 gp 1d6 slashing 2 lb. Light, thrown (range 20/60)
Javelin 5 sp 1d6 piercing 2 lb. Thrown (range 30/120)
Light Hammer 2 sp 1d4 bludgeoning 2 lb. Light, thrown (range 20/60)
Mace 5 gp 1d6 bludgeoning 4 lb.
Quarterstaff 2 sp 1d6 bludgeoning 4 lb. Versatile (1d8)
Sickle 1 gp 1d4 slashing 2 lb. Light
Spear 1 gp 1d6 piercing 3 lb. Thrown (range 20/60), versatile (1d8)
Club 1 sp 1d4 bludgeoning 2 lb. Light

Simple Ranged Weapons[edit]

Simple Ranged Weapons Cost Damage Weight Properties
Banana Bomb 10 gp 1d8 fire. 1/2 lb. Light, thrown.
Blowgun, Variant 1 gp 1 piercing 1 lb. Ammunition (25/100), special
Boomerang 1 gp 1d4 bludgeoning 1 lb. Light, returning, thrown (range 30/120)
Corded Harpoon Launcher 15 gp 1d8 piercing 6 lb. Two Handed, Special, Reload(60), loading, Ammunition(Range 45/60)
Exploding Gauntlet 150 gp 1d8 piercing 7 lb Amunition (range 30/120), reload (6 rounds), heavy
Fairy Bow 10 gp 1d4 piercing 1 lb. Ammunition (range 20/60), two-handed, undersized
Flintlock Pistol, 2nd Variant 65 gp 1d8 piercing 8 lbs Reload(3), light, ammunition (range 60/150)
Flintlock Pistol, 3rd Variant 250 gp 1d8 piercing 3 lb. Ammunition (range 30/80), light, loading
Football 10 gp 1d4 bludgeoning 1 lb. Thrown (Range 60/100)
Handgonne 30 gp 2d6 piercing 10 lb. Ammunition (range 30/90), loading, special, two-handed
Hydrosion Grenade 30 gp 2d4 Water and 1d4 Piercing 4 lb. Thrown (20/60)
Ivory Card 1 sp 1d6 piercing 1/2 lb. Light, Thrown (20/60), Finesse)
Miniature Explosive 4 gp 1d6 fire 3 lb. Thrown (30/50), Light, Special
Net Launcher 50 gp 8 lb. Ammunition (Range 40/160), loading, special, two-handed
Pistol, Variant 50 gp 1d6 piercing. 2 lb. Ammunition (range 40/120), Loading, Light, Hidden, Reload (6 shots).
Plague Lancet 1 sp 1d4 piercing 1/4 lb Finesse, Light, Thrown (20/60)
Shuriken 1 sp 1d3 piercing damage ¼ lb Finesse, hidden, thrown (20/60)
Slingshot 5 sp 1d4 bludgeoning 1 lb. Ammunition (30/90), two-handed
Slingstaff 2 sp 1d6 bludgeoning 2 lb. Ammunition (range 30/120), two-handed
Small Throwing Knife 8 sp 1d4 piercing 1 lbs. Finesse, Thrown (range 40/120), Light, Special
Softwood Shortbow 3 gp 1d6 piercing 1 lb Ammunition (range 30/120), two-handed, special
Spear Thrower, Variant 1 gp 1d8 piercing 4 lb. Loading, Two-Handed, Ammunition (60/200), Special.
Springlock Pistol 50 gp 1d8 bludgeoning 3 lb. Ammunition (range 30/90), loading
Wrist Bow 100 gp 1d4 piercing 3 lb. Ammunition (range 20 / 80), light, Reload (6), Short Burst (2), Glove


Dart 5 cp 1d4 piercing 0.5 ¼ lb. Finesse, thrown (range 20/60)
Shortbow 25 gp 1d6 piercing 2 lb. Ammunition (range 80/320), two-handed
Sling 1 sp 1d4 bludgeoning Ammunition (range 30/120)
Crossbow, Light 25 gp 1d8 piercing 5 lb. Ammunition (range 80/320), loading, two-handed

Martial Melee Weapons[edit]

Marital Melee Weapons Cost Damage Weight Properties
Flail 10 gp 1d8 bludgeoning 2 lb.
Glaive 20 gp 1d10 slashing 6 lb. Heavy, reach, two-handed
Greataxe 30 gp 1d12 slashing 7 lb. Heavy, two-handed
Greatsword 50 gp 2d6 slashing 6 lb. Heavy, two-handed
Halberd 20 gp 1d10 slashing 6 lb. Heavy, reach, two-handed
Lance 10 gp 1d12 piercing 6 lb. Reach, special
Longsword 15 gp 1d8 slashing 3 lb. Versatile (1d10)
Maul 10 gp 2d6 bludgeoning 10 lb. Heavy, two-handed
Morningstar 15 gp 1d8 piercing 4 lb.
Pike 5 gp 1d10 piercing 18 lb. Heavy, reach, two-handed
Rapier 25 gp 1d8 piercing 2 lb. Finesse
Scimitar 25 gp 1d6 slashing 3 lb. Finesse, light
Shortsword 10 gp 1d6 piercing 2 lb. Finesse, light
Trident 5 gp 1d6 piercing 4 lb. Thrown (range 20/60), versatile (1d8)
War Pick 5 gp 1d8 piercing 2 lb.
Warhammer 15 gp 1d8 bludgeoning 2 lb. Versatile (1d10)
Whip 2 gp 1d4 slashing 3 lb. Finesse, reach
Battleaxe 10 gp 1d8 slashing 4 lb. Versatile (1d10)
Abendstern, Evening Star 100 gp 1d10 bludgeoning 15 lb. Heavy, Two-Handed, Special
Anchor 90 gp 2d4 bludgeoning or piercing 60 lb. Heavy, two-handed, special
Arm Blade 80 gp 1d6 slashing 5 lb. Special, light
Arming Sword 20 gp 1d6 Piercing 3 lb. Finesse, Versatile (1d8)
Assassin's Gauntlet 15 gp 1d4 bludgeoning 1.5 lbs. Light, Finesse, Glove, Special
Ball & Chain 50 gp 2d6 Bludgeoning 15 lb. Heavy, Two-handed, Thrown (range 20/60), returning, special
Ball and Chain 55 gp 1d8 bludgeoning 12 lb. Dire, heavy, versatile (1d10), thrown (range 20/60)
Bastard Sword, Variant 15 gp 1d6 slashing 3 lb. Finesse, Versatile (1d8)
Bat'leth 45 gp 1d10 piercing 12 lb. Two-handed, Heavy, Special
Battle Fan 20 gp 1d6 slashing 2 lb. Light, finesse
Battle Lash 30 gp 1d6 slashing 3.5 lbs Reach, Special
Battle Wire 10 gp 1d3 slashing 1 lb. Finesse, Special, Versatile (1d4), Disarming
Bec de Corbin 20 gp 2d4 piercing, bludgeoning, or slashing 6 lb. Heavy, reach, two-handed
Berserker Blade 30 gp 2d4 slashing 7 lb. Heavy, Special
Bi-Dent 25 gp 1d6 piercing 4 lb. Reach, Thrown (20/60)
Billhook 15 gp 1d8 slashing or 1d8 piercing 5 lb. Heavy, reach, two-handed
Blackjack 12 gp 1d6 bludgeoning 1 lb Finesse, Hidden, Light
Blade Whip 35gp 2d4 slashing 3 lb. Reach
Bladed-Staff 30 gp 1d8 slashing 2 lb. Finesse, Two-Handed, Special
Bladed Boomerang 5 gp 1d6 slashing 2 lb. Finesse, Light, returning, thrown (range 30/120)
Bladed Gauntlet 15 gp 1d6 slashing 2 lb Light,Glove
Bladed Harp 15 gp 1d6 slashing 3 lb. Light
Bladed Whip 50 gp 1d4 slashing 6 lb. Finesse, Reach, Special, Versatile(1d6)
Bladed Yo-Yo 25 gp 2d4 slashing 1/2 lb. Thrown (Range 10), Finesse, Hidden, Special
Boar Spear 10 gp 1d8 piercing 5 lb. Heavy, two-handed, reach, special
Boom Hammer 50gp 1d8 Bludgeoning 10 lb Trick, Versatile(1d10),
Brawler Shield 25 gp 1d4 Slashing 15 lb. Special
Breaker Blade 90 gp 2d4 slashing 30 lb. Heavy, two-handed, armor piercing (-1)
Broadsword 20 gp 2d4 slashing 3 lb.
Buckler, Historical 10 gp 1d4 bludgeoning 2 lb. Finesse, light, special
Caber 100 gp 1d10 bludgeoning 19 lb. Heavy, two-handed
Cane-sword 100gp 1d8 piercing damage, 1d6 bludgeoning damage while concealed 5lb Finesse
Cane Sword 15 gp 1d8 Slashing 2 lb. Finesse, Special
Cat O' Nine Tails 3 gp 1d8 slashing 2 lb.
Censer-Flail 10 gp 1d8 bludgeoning 4 lb. Two handed, reach, special
Chain, Bladed 8 gp 1d6 slashing 10 lb. Finesse, heavy, reach, special, two-handed
Chain, Spiked 25 gp 2d4 piercing 10 lb. Disarming, Finesse, Reach, Two-Handed
Chain, Weighted 8-20 gp Varies 10-20 lbs. reach, special, versatile, finesse
Chain-Dagger 35 gp 1d6 slashing 5 lb. Disarming, finesse, reach , two-handed
Chain Axe 30 gp 1d6 slashing 5 lb. Thrown (range 30/90), special
Chain Battleaxe 50 gp 1d10 slashing 6 lb. Versatile (3d4 slashing), Thrown (30/90), Special
Chain Knives 35 gp 1d6 piercing 5 lbs. Reach, Two-Handed, Special
Chain Sickle 5 gp 1d4 slashing or bludgeoning 4 lb. Reach, versatile (1d6)
Clawed Bracer 30 gp 1d6 piercing 2 lb. Glove, light
Clawed Whip 100 gp 1d6 slashing 3 lb. Reach, Special
Claymore 50 gp 2d4 slashing 6 lb. Heavy, Two-Handed
Clockwork Axe 250 gp 1d8 slashing 15 lb. Heavy, Two-Handed, Special
Collapsible Sword 100 gp 1d6 slashing 2 lbs Finesse, Light, Special
Combat Round Shield 75 gp 1d6 bludgeoning 5 Special
Coward's Knife 8 gp 1d4 piercing 1 lb. Light, Finesse, Special
Crescent Cleaver 25 gp 1d8 slashing or bludgeoning 5 lb. Special
Crescent Pendulum 25 gp 1d8 slashing 2 lb. Finesse, two-handed, thrown (range 20/60)
Dagger Whip 2 gp 1d2 Slashing 2 lb. Light, Reach, Hidden, Finesse
Demonic Gauntlet 250gp 1d8 bludgeoning 5 lb Heavy
Dory Spear 100 gp 1d8 piercing 3 lb. Finesse, thrown (range 30/90)
Double Axe 30 gp 1d6 slashing 10 lb. Double weapon (1d6), heavy, two-handed
Double Flail, Variant 15 gp 2d4 bludgeoning 3 lb.
Double Flail 20 gp 1d6 bludgeoning 4 lb. Double weapon (1d6), two-handed
Double Scythe 65 gp 1d10 slashing 12 lb. Two Handed, Heavy, Finesse
Double Spear 5 gp 1d4 piercing 4 lb. Double weapon (1d6), thrown (20/60), two-handed
Double Sword 50 gp 1d6 slashing 5 lb Double weapon (1d6 slashing), Heavy, Two-handed
Dual Swords 30 gp 1d10 slashing 3 lb. Finesse, Special, Versatile(2 shortswords)
Dueling Shield 15 gp 1d8 bludgeoning 10 lb. Heavy, special, two-handed
Dueling Sword 100 gp 1d6 piercing or slashing 2 lb. Armor Piercing (-1), Disarming, Finesse, Versatile (1d8)
Elven Lightblade 50 gp 1d6 piercing 1 lb. Finesse, Light, Special
Elven Shortsword 40 gp 1d8 slashing 2 lb. Finesse
Elven Thinblade 100 gp 1d8 piercing 1 lb. Finesse
Elven sword-staff 50 gp 1d12 slashing 1 lb. Two-handed, reach, special
English Bill 15 gp 2d4 slashing or 1d6 piercing 5 lb. Heavy, reach, two-handed
Estoc 25 gp 1d6 piercing 3 lb. Versatile (1d8), Special
Executioner's Sword, Variant 50 gp 1d8 slashing 12 lb. Heavy, versatile (1d10), dire, special
Executioner's Sword 50 gp 1d10 slashing 12 lb. Heavy, versatile (2d6), unwieldy, special
Falchion, Variant 75 gp 1d8 slashing 8 lb. Heavy, Versatile (2d4), Special
Feathered Edge 450 rp 1d6 slashing 1/4 lb. Finesse, Special
Feathered Spear 450 rp 1d6 piercing 1/2 lbs. Reach, Finesse, Special
Fighting Shield 20 gp 1d4 slashing 2lbs Special, light
Flindbar 15 gp 2d4 bludgeoning 2 lb. Entangle
Forearm Blade 35 gp 1d6 slashing 3 lb. Light, special
Fūma Shuriken 5 gp 1d6 slashing 2 lb Light, Thrown 20/60, Finesse
Giant Boomerang 50 gp 1d10 bludgeoning 6 lb. Heavy, returning, thrown (range 20/80), two-handed
Giant Door Shield 80 gp Special, see Blind Charge below 40 lb. Heavy, Two-Handed, Special
Gladiator Scissor 15 gp 1d6 slashing 2 lb. light, special
Gladius 10 gp 1d6 Piercing or Slashing 2 lb. Light, versatile (1d8)
Goedendag 19 gp 1d8 piercing/1d10 bludgeoning 10 lb. Two-Handed, Heavy, Dismounting, Special
Great-Cleaver 23 gp 1d10 slashing 11 lb. Heavy, two-handed, special
Great Chain 35 gp 1d10 bludgeoning 9 lb. Heavy, reach, unwieldy
Great Scythe, Variant 60 gp 2d4 slashing 10 lb. Heavy, two-handed, reach, special
Greatscythe 60 gp 1d6 slashing 8 lb. Heavy, Reach, Versatile (1d8)
Greatspear, Variant 40 gp 2d6 piercing 6 lb. Heavy, two-handed
Guisarme 10 gp 1d8 piercing 5 lb. Heavy, dismounting, reach, two-handed
Guitar Axe 30 gp 1d10 slashing 8 lb Two Handed, Special
Gun Axe 90 gp 1d10 slashing / 1d6 piercing 12 lbs. Ammunition (range 30/90), loading, special
Gun Rapier 300 gp 1d8 Piercing 6 lb. Finesse, Ammunition(Firearms), Range(30/60), Misfire(3)
Gunblade 200 gp 1d6 slashing 3 lb. Finesse, Special, Ammunition
Gythka 30gp(half for Kreen) 1d8 slashing 8 lb. Double weapon (1d4), Heavy, Two-Handed
Harpoon 50 gp 1d8 piercing 10 lb Heavy, Thrown (range 15/30), Special
Hatchet Halberd 4 gp 1d8 slashing 2 lb. Undersized, Special
Head Axe 70 gp 1d10 slashing or piercing 5 lb. Armor Piercing (-1), two-handed
Heavy Flail 20 gp 1d12 bludgeoning 7 lb. Heavy, two-handed
Heavy Mace 8 gp 1d6 bludgeoning 8 lb. Heavy, Versatile (2d4)
Heavy Pickaxe 50 gp 2d6 piercing 7 lb. Heavy, two-handed
Hook Sword 25 gp 1d6 slashing 2 lb. Light, special
Hook and Chain 30 gp 1d4 piercing 3 lb. Special, Light, Thrown (range 10/20), Finesse
Ifrit Claw 15 gp 1d6 piercing 1 lb. Light, Special, Thrown (range 20/60)
Iron Claw 15 gp 1d4 piercing 2.5 lb. Finesse, glove, hidden, light
Kanabo, Variant 35 gp 2d4 bludgeoning or slashing 5 lb. Heavy, Special, Two-handed
Katana 15 gp 1d8 slashing 3 lb. Versatile (1d10)
Kettenhund 10 gp 1d6 piercing 8 lb. Thrown (20/40), Returning, Special
Khopesh 15 gp 1d8 slashing 3 lb. Disarming
Killling Edge 35 gp 1d8 slashing 4 lb. Special
Kobold Tail Attachment 3 gp 1d6 Varies 3 lb. Light, Finesse
Kodachi 15 gp 1d6 slashing 2 lb. Finesse, Thrown (range 20/60)
Kor Hook 10gp 1d6 slashing 4 lb. Reach, Light, Special
Kunai 3 gp 1d4 Piercing 1/2 lb. Thrown (30/90), finesse, light, hidden, special
Kusarigama 25 gp 1d4 bludgeoning and 1d4 slashing 4 lb. Reach, Finesse
Lajav 50 gp(half for Kreen) 1d8 Bludgeoning 5 lb. Finesse, Heavy, Two-Handed, Special
Lance, 2nd Variant 20 gp 1d10 piercing 4 lbs reach, heavy, versatile (1d12)
Lance, Variant 10 gp 1d12 piercing 6 lb. Reach, special
Legion Sestar 45 gp 1d10 slashing 7 lb. Special, Two-handed
Lhang 60 gp 2d4 slashing 3 lb. Finesse, two-handed
Light Glaive 20 gp 1d6 slashing 5 lb. Versatile (1d8), finesse
Locking Blade 240 gp 2d6 slashing 8 lb. Heavy
Long Cane 5 gp 1d8 piercing 4 lb. Reach, two-handed
Longspear 3 gp 1d6 piercing 6 lb. Heavy, reach, versatile (1d8)
Longstaff 5 sp 1d8 bludgeoning 7 lb. Heavy, reach, special, two-handed
Lucerne Hammer 100 gp 1d8 bludgeoning or piercing 16 lb. Heavy, Reach, Two-Handed, Special
Mace Whip 75 gp 1d6 bludgeoning 7 lb. reach, special, and swift)
Macuahuitl 29 gp 1d8 slashing 9 lb. Versatile (1d10)
Man Catcher 25 gp 1d4 bludgeoning 2 lb. Two-handed, reach, special
Martial Kunai 1 gp 1d2 Piercing 1/2 lb. Light, Finesse, thrown (range 30/60)
Meteor Hammer 30 gp 1d6 bludgeoning 5 lb. Heavy, two-handed, special, double weapon (1d6 bludgeoning)
Meteor Hammer - Variant 30 gp 1d4+1 bludgeoning 5 lb. Martial, two-handed, special, double weapon (1d4+1 bludgeoning)
Naginata 60 gp 1d6 slashing 5 lb. Finesse, versatile (1d8), heavy, reach, special
Ninjato 25 Gp 1d8 slashing 2 lb. Finesse
Octobass 15 gp 1d8 bludgeoning 10 lb. Heavy, twohanded,
Parasol 50 gp 1d6 bludgeoning 10 lb. Improvised, Finesse, Heavy, Special, Versatile (1d8)
Parrying Dagger 5 gp 1d4 piercing 1 lb. Finesse, light, special.
Partizan, Variant 10 gp 1d6 piercing 1 lb. Versatile (1d8), Finesse, Special
Partizan 10 gp 1d8 piercing 8 lb. Heavy, two-handed, special
Pata 100 gp 1d6 piercing 2 lb. Light, Special
Piano Wire 15 gp 1d6 slashing 1 lb. Two-Handed, Finesse, double weapon (1d4)
Pillar 50 gp 1d6 bludgeoning or piercing 40 lb. Heavy, versatile (1d8), special
Pistol Sword 275 gp 1d6 piercing 5 lb Finesse, Light
Poisoned Wooden Spear 7 gp 1d4 piercing + 1d4 poison damage 4 lb. Versatile (1d6 + 1d4), thrown (range 20/60)
Poleaxe 20 gp 2d4 bludgeoning 6 lb. Heavy, reach, two-handed
Polepick 80 gp 2d4 bludgeoning or piercing 8 lb. armor piercing (-1), heavy, two-handed, reach,
Rifle Cane 315 gp 1d8 bludgeoning 7 lb Finesse, Special
Ring Blade 50 gp 1d10 slashing 6 lb. heavy, two-handed, thrown (range 15/30)
Rope Dart 10 gp 1d6 piercing 2 lb. Finesse, reach, two-handed, special
Saber 30 gp 1d8 slashing 4 lb. Finesse
Saw Cleaver 25ngp 1d6 slashing 8 lbs Special, Versatile (1d8)
Scimitar, Variant 15 gp 1d6 slashing 2 lb. Finesse, Light
Scissor Sword 300 gp 1d8 slashing 5 lb. Heavy, special, two-handed
Scourge 20 gp 2d4 slashing 3 lbs.
Seax 35 gp 1d8 slashing 4 to 8 lbs Light or Heavy, Finesse, versatile (1d10)
Shifting Spear 130gp 1d10 piercing 6lb Special,two-handed
Short Staff 20 gp 1d10 bludgeoning 8 lb. Two-handed, heavy, special
Shotel 15 gp 1d6 slashing 3 lb Finesse, Special
Side Sword 25 gp 1d6 Piercing 2 1/2 lb. Light, Special
Slabsword 100 gp 2d8 slashing 35 lbs. Heavy, Stabilizing, two-handed, reach
Slashspear 25 gp 1d8 slashing 4lb. Reach, Versatile (1d10)
Spiked Gauntlet 8 gp 1d6 Piercing 2 lb. Light, Unarmed, Glove
Spiked Gloves 50 gp 1d8 slashing 4 lb Finesse
Spiked Greatclub 1 gp 1d10 bludgeoning 10 lb Heavy, two-handed
Split Sword 80 gp 1d8 slashing, 2d4 slashing (when in dual wield form) 6 lb. Double weapon, Two-Handed, Heavy, Special
Splitleaf Greatsword 25 gp 1d8 slashing 8 lb. Heavy, Reach, special, versatile (1d10)
Staff, Bo 6 gp 2d4 bludgeoning 6 lb Heavy, Two-Handed, Reach
Stake Driver 35 gp 1d6 Slashing/Bludgeoning 6 lb. Finesse, Trick (2d8)
Steel Balls 20 gp 1d8 bludgeoning 10 lb. Heavy, Light, Thrown (20/100)
Suruchin 5 gp 1d6 bludgeoning 2 lb. Two-handed, double weapon (1d4 bludgeoning), Reach
Sword & Hook 100 gp 1d6 slashing 8 lb. Light, thrown (range 20/60), finesse
Sword Breaker, Variant 50 gp 1d6 slashing 2 lb. Light, Special.
Sword Breaker 15 gp 1d4 piercing 2 lb. Light, Special
Sword Whip 15 gp 1d8 slashing 3 lb. Two-handed, Reach, Thrown(20,60), Returning
Swordbreaker, 2nd Variant 40 gp 1d6 piercing 2 lb. Light, Special
Swordspear 20 gp 1d8 piercing or slashing damage 8 lb. Special, Versatile (1d10)
Tachi 30 gp 1d8 slashing 3 lb. Finesse, Versatile (1d10), Special
Tail Attatchment 15 gp 1d4 Slashing, Piercing or Bludgeoning (choose one). 10 lb Special (Must have a tail to use)
Telescoping Spear 25 gp 1d6 piercing 8 lb. Versatile (1d8), Special, Hidden
Tetsubo 20 gp 1d10 bludgeoning 10 lb. Heavy, two-handed, special
Threaded Cane, Variant 60 gp 1d6 bludgeoning/1d8 slashing 2 lb Finesse, light, special
Threaded Cane 250 gp 1d6 Piercing/1d4 Slashing 2 lbs Finesse, Light, Reach
Throwing Glaive 25 gp 1d4 slashing 3 lb. Finesse, light, returning, thrown (range 30/60)
Throwing Hammer 15 gp 1d6 bludgeoning 4 lb. Thrown (60/120)
Tiger Hook Sword, Variant 25 gp 1d6 varies 2 lb. Light, Finesse, Disarming, Special
Tiger Hook Sword 30 gp 1d6 slashing or peircing 2 lb. light, finesse, special
Tiny Sword 5 gp 1d6 slashing 1/2 lb. Hidden, Special, Undersized
Trap 1 gp 1d8 slashing 10 lb. Thrown (10/25), Special
Triple Flail 75 gp 1d4 3 lb. Heavy, Special
Truncheon 30 gp 1d4 Bludgeoning 1.5 lb. Hidden, Finesse, Special
Twin-Spears 15 gp varies 16 lb. finesse, versatile, special
Two-Handed Morningstar 25 gp 1d12 piercing 10 lb. Heavy, two-handed
Ultra-Greatsword 300 gp 3d8 Slashing 70 lb. Heavy, Two-Handed, Unwieldy, Special
Umbrella of Pei 15 gp 1d8 slashing 3 lb. Two-handed, Special
Urumi 100 gp 2d4 slashing 4 lb. Finesse
War Fan 15 gp 1d4 slashing or bludgeoning 3 lb. Light, Finesse, Thrown (20/40), Returning
War Mattock 30 gp 1d8 slashing or piercing 5 lb. Versatile (1d10)
War Saw 160gp 3d4 Slashing 9lb. Heavy, Loading, Two-Handed
War Scythe 10 gp 2d4 slashing 12 lb. Heavy, two-handed, reach
Was 75 gp 1d8 slashing or 1d8 bludgeoning 2 lb. Two-handed, Reach, Finesse
Washing Pole 200 gp 2d4 slashing 12 lb. Two-handed, heavy, finesse
Weighted Gauntlet 10 gp 1d8 bludgeoning 6 lb. Heavy, glove, special
Wheel 20 gp 3d4 bludgeoning 40 lb. Heavy, Two-handed, Thrown (10/20)
Whip Blade 50 gp 1d6 slashing 3 lbs Special
Winged Punching Blade 20 gp 1d4 piercing 3 lb. Finesse, light, special
Wire Whip 5 gp 1d4 slashing 1/4 lb. Finesse, Reach, Undersized
Yataghan 20 gp 1d8 slashing 3 lb.
Yo-Yo, Variant 3 sp 1d4 bludgeoning 1/4 lb Reach, finesse, special
Yo-Yo 5 gp 1d6 bludgeoning 1/3 lb. Thrown (Range 10), Finesse, Hidden, Special
Zanbatō 50 gp 2d4 Slashing 9 lb. heavy, special, two-handed
Zerka 8 gp(half for Kreen) 1d6 piercing 3 lb. Thrown, Special (range 40/160)

Martial Ranged Weapons[edit]

Marital Ranged Weapons Cost Damage Weight Properties
Crossbow, Hand 75 gp 1d6 piercing 3 lb. Ammunition (range 30/120), light, loading
Crossbow, Heavy 50 gp 1d10 piercing 18 lb. Ammunition (range 100/400), heavy, loading, two-handed
Longbow 50 gp 1d8 piercing 2 lb. Ammunition (range 150/600), heavy, two-handed
Net 1 gp 3 lb. Special, thrown (range 5/15)
Blowgun 10 gp 1 piercing 1 lb. Ammunition (range 25/100), loading
Arquebus 75 gp 1d10 piercing 12 lb. Ammunition (range 100/400), heavy, loading, two-handed
Axe Crossbow 100 gp 1d8 piercing 28 lb. Ammunition (range 60/240), heavy, loading, two-handed, special
Bayonet Rifle 95 gp 1d10 piercing / 1d4 piercing 12 lb. Ammunition (range 100/400), heavy, reload (4 shots), special, two-handed
Blade Ball 50 gp 1d10 slashing 2 lb. Thrown(20/60)
Bladed Long Bow 150 gp 1d6 Piercing 5 1/2 lb. Ammunition (range 100/400), Heavy, Two-Handed, Special
Blast Lance 65 gp 1d8 piercing 7 lb Ammunition (range 60/120), special, reach
Blunder-Spear 400 gp 1d8/1d10 Piercing 1d8 Slashing 1d6/2d6 Piercing 10 lb Versatile, Trick Weapon, Reach, Trick Weapon, Ranged (20/60), Special
Blunderbuss 250 gp 2d6 piercing 5 lb. Ammunition (range 20/60), Loading, Two-handed
Bolas 1 gp 1d4 bludgeoning 2 lb. Special, thrown (range 20/60).
Boltcaster 120 gp 3d8 Piercing 15 lb. Ammunition (Range 50/200), Loading, Two-Handed, Heavy, Special
Boulder -- 1d12 bludgeoning 100 lbs. Heavy, Thrown (range 30/80), Two-Handed, Special
Bowblade 165 gp 1d6 piercing 10 lb. Two-Handed, Heavy, Ammunition (100/400), Special
Caviler 300 gp 2d6 piercing 8 lb Ammunition (range 80/200), heavy, loading
Chakram 15 gp 1d6 slashing 1 lb. Finesse, light, thrown (range 20/60)
Chakri 5 gp 1d4 slashing 0.5 ½ lb. Finesse, hidden, light, thrown (range 20/60)
Chatkcha 8 gp(half for Kreen) 1d6 slashing 2 lb. Finesse, Light, Thrown(30/120), Special
Combat Cards 5 sp 1d4 slashing 1 lb Finesse, Light, Special, Two-Handed, Thrown (Range 30/60)
Crossbow, Hand Repeating 300 gp 1d6 piercing 2 lb Ammunition (range 30/120), light, reload (4 shots)
Crossbow, Repeating, Variant 260 gp 1d10 piercing 16.5 lb Ammunition (range 80/320), heavy, two-handed, reload (4 shots)
Crossbow, Repeating 50 gp 1d8 piercing 18 lb. Ammunition (range 80/320), heavy, reload (10 shots), two-handed
Double Crossbow 30 gp 1d8 piercing 8 lb. Ammunition (80/320), reloading(2), two-handed
Dragon 200 gp 2d4 piercing 3 lb. Ammunition (range 20/60), Loading
Drake Cannon 250 gp 2d6 piercing 4 lb Ammunition (range 25/40),heavy, reload (2), special, two-handed
Drakegun 200 gp. - 20 lb. Ammunition (range 20/80), heavy, loading, two-handed, special
Duplex Bow 90 gp 1d4 or 2d4 piercing 2 lb. Ammunition (range 20/60), two-handed, special
Dwarven Greatbow 150 gp 1d10 piercing 12 lb. Ammunition (40/120), heavy, two-handed
Elven Warden Bow 140 gp 1d8 piercing 15 lb Two-handed, heavy, ammunition (range 300/1200)
Enforcer Crossbow 100 gp 1d8 piercing 10 lb Ammunition (range 80/320), heavy, short burst (1), reload (2 shots)
Far-Shot Crossbow 100 gp 1d8 piercing 16 lb. Heavy, Loading, Range (200/800), Two-Handed
Flintlock Pepperbox 180 gp 2d6 piercing 4 lb. Ammunition (range 20/50), loading
Flintlock Pistol, Variant 350 gp 2d4 piercing 3 lb Ammunition (range 30/80), loading
Flintlock Pistol 200 gp 1d10 piercing 2 lb. Ammunition (range 20/60), loading
Gatling Gun 500 gp 1d10 ranged 170 lb. (Ammunition, Range (60/350), Loading, Special, Two Handed, Misfire (2))
Giant Bow 50 gp 1d8 piercing 20lb Ammunition (range 100/200), Loading, Heavy, Two-Handed, Charging (1d12), Special
Greatbow, Variant 85 gp 1d10 piercing 10 lb heavy, two-handed, ammunition (range 500/1600), special
Greatbow 65 gp 1d10 piercing 5 lb. Ammunition (range 200/800), heavy, special, two-handed
Gunpowder Pistol 40 gp 1d8 piercing 3 lb. Ammunition (range 100/400), light
Halfling Hunter’s Bow 50 gp 1d8 piercing 2 lb. Ammunition (Range 100/400), two-handed
Hand Cannon 50 gp 2d6 bludgeoning 20 lb. Ammunition (range 20/60), heavy, two-handed
Hand Crossbow, Repeating 300 gp 1d6 piercing 3 lb. Ammunition (range 30/120), light, reload (3 shots)
Handcannon 250 gp ranged special, 1d6 bludgeoning as melee weapon 16 lb Ammunition, Two-Handed, Reload (1 shot), Heavy
Handheld Cannon 60 gp 1d10 pierce 8 lb. Heavy, Ranged (60-120), loading, special
Heavy Cannon 300 gp 2d8 bludgeoning 40 lb Ammunition (range 50/150), heavy, reload(1), two-handed
Heavy Windlass Crossbow 80 gp 1d10 piercing 4 lb. Ammunition (range 150/600), heavy, loading, two-handed, special
Holmegaard Bow 75 gp 1d10 piercing 2 lb Ammunition (range 100/400), heavy, special, two-handed
Ironwork Rifle 500 gp 2d6 piercing 8 lb. Ammunition (Range 80/320), heavy, loading, two-handed
Jaeger 1500 gp 1d8 piercing / 1d6 slashing / 1d4 bludgeoning 2.5 lb. Finesse, Light, Ammunition (range 200/800), Two-handed, Special
Lemat Revolver 635 gp 1d10 Piercing 4 lb. (Range 40/120), Ammunition, reload (9 shots), Special
Lever Action Rifle 1000gp 2d8 Piercing (.44), 2d6 Piercing (.32) 10 lb. Ammunition ( range 150/600 for .44, 100/400 for .32), Capacity (15 for .44, 25 for .32), Loading, Loud, Misfire, Two-handed
Light Ballista 400 gp 2d8 piercing 20 lb. Ammunition (range 100/400), heavy, loading, two-handed, special
Mauler Crossbow 75gp 1d4 piercing 14 lb. Ammunition (range 25/50), two-handed, special
Mechanical T-Hook 1,250 gp Special 4 pounds Light, Special
Mountain Flintlock Rifle 30 gp 2d6 peircing 12.5 lb. Ammunition(180/700), two-handed, heavy, loading, special
Mounted Heavy Repeating Crossbow 120 gp 1d10 piercing 25 lb Heavy, Loading, Two-handed, Special, Ammunition, Range (125/400), stabilizing
Musket, Rifled 750 gp 2d8 piercing 10 lbs. Ammunition (Range 80/320), Loading, Two-Handed, Heavy
Musket, carbine 650 gp 1d12 Piercing 7 lbs. Ammunition (Range 60/100), Loading, Two-Handed
Musketoon 500 gp 1d12 Piercing 6 lb. Ammunition, (Range 35/105), Two Handed, Loading
Nock Gun 750 gp 3d10 piercing 13 lb. Ammunition (range 100/400), heavy, loading special, two-handed
Nuse 1 gp 1 lb. Special, thrown (range 5/10)
Pepperbox 1000gp 1d10 Piercing 3lb Ammunition (30/90), reload (6 shots)
Pistol Sword 275 gp 1d6 piercing 5 lb Finesse, Light
Pixie Bow 20 gp 1d6 piercing 1 lb. Ammunition (range 30/120), two-handed, undersized
Razor Net 20 gp 5 lb Special, thrown (range 5/15)
Reinforced Slingshot 1 gp 1d10 piercing 4 lb. Ammunition (50/280), two-handed, Str 18
Repeating Hand Crossbow 325 gp 1d4 piercing 4 lb. Ammunition (range 30/120), reload (5 shots), light
Repurposed Firework Launcher 75 gp special 3 lb. Heavy, Two-Handed, Range (45/90), Loading, Special
Revolver, Variant 150 gp 1d10 piercing 2 lb Ammunition (range 25/100), light, reload (6 shots)
Revolving Rifle 20 gp 2d6 piercing 4 lb. Ammunition (Range 50/250), Reload (6 Rounds), Two-Handed
Rifle, Variant 90 gp 1d12 piercing 11 lb. Ammunition (range 125/500), heavy, reload (4 shots), two-handed
Rifle Cane 315 gp 1d8 bludgeoning 7 lb Finesse, Special
Senbon 2 gp 1d4 Piercing 1 lb. Light, Thrown, Special, Range (10/30)
Shuriken Launcher 75 gp 1d12 slashing 18 lb. Ammunition (range 60/300), heavy, two-handed
Siege Rifle 250+ gp 2d6 piercing 20 lb. Ammunition (range 100/400), Heavy, Reload (6 rounds), Special, Two-Handed
Simple Pistol 100 gp 1d10 piercing 0.5 lb. Ammunition (range 25/75), hidden, light, reload (1), special
Sling, Variant 3 sp 1d8 bludgeoning - Ammunition (range 30/120), loading
Small Pistol 150 gp 1d8 piercing 2 lb. Ammunition (range 20/60), loading, light, Hidden
Sniper Rifle 500 gp 2d8 piercing 20lb Heavy, Ammunition, Two-Handed, Range (100/400ft), Loading
Spear-thrower 5 gp 1d8 piercing 1 lb. Ammunition (range 50/200), loading, special, two-handed
Springblade 35 gp 1d6 Slashing 2 lb. Light, Ammunition (range 30/60), Special, Hidden, Loading
Swallow Bow 500 rp 1d8 piercing 1 lbs. Ammunition (range 90/330), Two-Handed
Throwing Shield 20 gp 1d6 bludgeoning 4 lb. Special, thrown (range 20/60)
Twinbow 150gp 1d8 Piercing 2 lb. Ammunition (range 150/600), heavy, two-handed, special
War Sling 5 gp 1d8 bludgeoning 1/2 lb Ammunition, (Range 60/240)
Weighted Dart 2 sp 1d4 piercing, 1d2 bludgeoning 1/4 lb. Thrown (15/45), Special
Wheel-lock Carbine 400 gp 2d10 piercing 9.5 lb. Ammunition (range 30/120), two handed, reload (4 shots), special
Wrist Crossbow 100 gp 1d8 piercing 3 lbs. Ammunition (range 30 / 90), Loading, Glove
Yumi 60 gp 1d6 piercing 3 lb. Two-Handed, Ammunition (120/240)

Siege Weapons[edit]

Simple Melee Weapons Cost Size AC HP
Aloota's Man-portable Ballista 160 gp medium 12 25
Ballista
Ballista of Chains 4000 gp Huge 16 200
Bone Ballista Medium 13 40
Bone Battering Ram Large 17 90
Bone Catapult Large 16 80
Cannon
Cauldron, Suspended
City Taker Gargantuan 17 1600
Couillard Huge 15 125
Cube of Confusion One of each Calibri Card Gargantuan 24 9,999
Flame Cannon 2500 gp Large 18 350
Light Catapult Medium 15 20
Mangonel
Mantlet Large 15 30
Medium Ballista 1000 gp Medium 16 40
Mortar 1000 gp Medium 19 50
Pudding Projectile Not for sale (Legendary) Small 10 10
Pump Cart 1000 gp Medium 15 20
Purificationer Large 19 150
Ram
Ribaldequin Large 19 65
Scorpion 400gp Medium (250 lbs.) 16 if only wood, 20 if reinforced with iron or steel 5d8 if wood, 9d8 if reinforced with iron or steel
Siege Tower
Springald Medium 15 30
Thesalian Piercing Ram Huge 12 100
Trebuchet, Variant 8000 gp Large 13 160
Trebuchet
Warwolf Gargantuan 15 200
Windcutter Ballista 2000 gp Huge 15 200
Æther Bastion 1,000,000 gp takes 3.5 years to complete Gargantuan 25 150,000



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