War Griffon (5e Creature)

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War Griffon[edit]

Large monstrosity, unaligned

Armor Class 13
Hit Points 59 (7d10 + 21)
Speed 30 ft., fly 80 ft.

19 (+4) 16 (+3) 17 (+3) 2 (-4) 14 (+2) 8 (-1)

Skills Perception +6
Senses darkvision 60 ft., passive Perception 16
Challenge 2 (450 XP)

Diving Charge. If the war griffon is flying and dives at least 30 feet straight toward a target and then hits it with a claw attack, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the griffon can make another attack with its beak against it as a bonus action.

Flyby. The war griffon doesn't provoke opportunity attacks when it flies out of an enemy's reach.

Keen Sight. The war griffon has advantage on Wisdom (Perception) checks that rely on sight.


Multiattack. The war griffon makes two attacks: one with its beak and one with its claws.

Beak. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.

Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

A plate armored war griffin ready for battle, Source

Ridden by soldiers from kingdoms that usually take place near mountains; however, their mobility and speed make them a very capable type of flying cavalry. Though they are trained to follow orders of their commanders, they prefer to follow one person and relate to them for life. Their training and coordination have made them expert fighters of the sky in their own right.

Variant: War Griffon Armor[edit]

An armored war griffon has an Armor Class based on the type of barding worn (see chapter 5 for more information on barding). Its Armor Class includes the griffon's Dexterity modifier, where applicable. Barding doesn't alter the griffon's challenge rating.

AC Barding
14 Leather, ring mail
15 Chain shirt, studded leather
16 Chain mail, scale mail
17 Half plate, splint
18 Plate

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