Wagon (5e Race)
From D&D Wiki
|“||Another anthro wolf race? I don't see the difference. Oh wait, this one has a horn.||”|
Wagons look almost identical to anthropomorphic wolves. However, they have the snout of a dragon which is covered in fur. Wagons always look nearly identical with the main difference being color, which can be literally any color as long as they have both black and white. Wagons also always have some sort of symbol on their fur somewhere on their body.
Wagons just appeared someday from what travelers debate being a cave and a forest. Their societies haven’t caused any issues or been in any major historical events thus there’s not much documented about them. The only history we can get from Wagons however is that they always prefer to associate themselves with people of dragon and wolf heritage, and we assume this to be caused by their own ancestry.
Wagons rarely ever form into groups. When they do however, they usually inhabit a forest near a cave and set up a barrier around the cave. No matter how practical the placement of the cave is, they somehow always find a way to get exactly what they need to expand their borders.
Wagons are always assigned a name from their parents at birth based on something important to both of them, however if the child ever dislikes the name then they will usually go by a self-given nickname.
Male: Leo, Subwoofer, Stripes, Scales, Charles, Lupus, Renard, Spike, Balto, Kilo, etc.
Female: Nightsky, Moondust, Wonderwolf, Nightmoon, Glitter, Emberash, Moonlight, Sparkle, Pixie, etc.
A peculiar anthro hybrid between wolves and dragons.
Ability Score Increase. Any score of your choice increases by 2 and your Charisma score increases by 1. As normal, you can't increase an ability score above 20 using this feature.
Age. The average Wagon can live up to 150 years of age.
Alignment. People don't really know about the alignments of Wagons, nor do they appear to know themselves. As such, it is presumed that they tend towards neutral or chaotic alignments. But they could very well be anything.
Size. Wagons range from 5'9" to 6'3". Your size is medium.
Speed. Your base walking speed is 40 feet.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Wagon Diet. Wagons only need to eat once a week, but in exchange need to drink two gallons of water a day.
Keen Hearing. Wagons have great ears for listening, and have advantage on Wisdom (Perception) checks that rely on hearing.
Natural Weaponry. Your claws and teeth are natural weapons, which you can use to make unarmed strikes. If you hit with them, you deal slashing damage equal to 1d6 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.
Anthro Charm. Although some people might find them intimidating, many find wagons charming. As such, they gain proficiency with Persuasion.
Languages. You can speak, read, and write Common and draconic.
Random Height and Weight
|5′ 9″||+1d4||200 lb.||× (1d6) lb.|
*Height = base height + height modifier