Very Young White Dragon (5e Creature)
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Very Young White Dragon
Medium dragon, chaotic evil
Saving Throws Dex +2, Con +5, Wis +2, Cha +3
Ice Walk. The dragon can move across and climb icy surfaces without needing to make an ability check. Additionally, difficult terrain composed of ice or snow doesn't cost it extra movement.
Multiattack. The dragon makes two attacks: one with its bite and one with its claws or two with its claws.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage plus 3 (1d6) cold damage.
Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
Cold Breath (Recharge 5-6). The dragon exhales an icy blast of hail in a 15-foot cone. Each creature in that cone must make a DC 13 Constitution saving throw, taking 31 (7d8) cold damage on a failed save, or half as much damage on a successful one.