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Hello! I'm new to D&D, and my friend Kevin (goes by the name of Parzival) showed it to me. D&D is really fun, and I am excited to play and contribute ideas! I'll probably only do 3.5e stuff, but I might dabble in other editions.

3.5 stuff done-

Dragon Saddle-Armor!

Paper Golem- Construct!

Dragonscale Sword- Weapon!

John Smith- NPC!

3.5e Stuff in the works-

Flamethrower- Weapon!

Straw Golem- Construct!

Fluid Spellcasting- Alternative Rules!

That's all as of now

MAJOR PROJECT: FLUID SPELLCASTING (3.5e Alternative Rule)[edit]

So basically, its better spells, because you have more options on what you can do via domain-based casting.

25% done so far...

Air- Done!

Animal- Done!

Chaos- Done!

Death- Done!

Destruction- Done!

Earth- Done!

Evil- Done!

Fire- Done!

Minor Projects[edit]

So like - dragon scale weapons... yeah. Cool Idea?

For dragon-scaling your weapons...

damage x2, hardness x2, hp x1.5, treat as masterwork material enhancement. market cost x20. + 1d4 damage in scale's element. Weapon must always be slashing. Magic enhancements cost 1/2.

For dragon-scaling your armor/shields...

AC +1, Dex Bonus +1, Check Penalty -1, hardness x2.5, -5% spell failure, hp x2, Grants DR -1, market cost x20. Shield bash 1 damage in scale's element. Treat as masterwork, cannot be used with spikes. Magic enhancements cost 1/2.

Also, I'm making my own cosmology.

Heh ehe heh

It's normal cosmology but with some Endhaven stuff in it.


My main character is Seandor, he is an optimized wizard with great spellpower.

Seandor the Wizard

CR 1

Male human wizard 1 (Transmuter)
NG Medium humanoid (SRD:Humans (Race))
Init/Senses +2/Listen +1, Spot +1
Languages Common, Draconic, Ignan, Auran
AC 12, touch 12, flat-footed 10; +4 when Mage Armor cast, +4 when Shield cast
(+2 Dex)
hp 6 (4 HD)
Fort/Ref/Will +2/+2/+3
Speed 30 ft. (6 squares)
Melee Ninja-to +0 (1d8+2/19–20x2)
Base Atk/Grp +0/+2
Atk Options Ninja-to Charge (2d8+2/x3)
Spells Known (CL 1st):
3rd (1/day)—Summon Monster III
2nd (0/day)—Fox's Cunning
Abilities Str 14, Dex 14, Con 14, Int 16, Wis 12, Cha 10
Feats Summon Familiar, Scribe Scroll, Exotic Weapon Proficiency.
Skills Craft (Cooking) +3, Craft (Armorsmithing) +3, Decipher Script +2, Knowledge (arcana) +4, Knowledge (planes) +4,

Profession (artisan) +4, Spellcraft +3,

Possessions Wizard's Spellbook, Ninja-To, Artisan's tools, Spell Component Pouch, 25 gp

I will start a campaign in the summer, and update my character!

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