User:Luftwolfe/Hammer of the Lightbringer
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Weapon (Warhammer or Maul), artifact (Requires attunement by a Lawful Good Character)
The two-handed hammer’s shaft is polished mahogany, while the head is adamantite. A silver hand emblem rests in a bed of gold design on either side. This mighty weapon was forged out of necessity by the Order of the Lion during the 2nd Orcish Wars. It is said that only those pure of heart can truly wield the hammer.
Magic Weapon. The Hammer of the Lightbringer is a magic weapon that grants a +3 bonus to attack and damage rolls made with it. The hammer also functions as a Holy Avenger, a Mace of Disruption, and a Talisman of Pure Good.
Blessings of The Lightbringer. If you are a cleric or a paladin attuned to this Weapon, you gain the following benefits:
Aiding Allies. The weapon has 15 charges and regains 2d4 + 3 expended charges daily at dawn. If you control this weapon, you can use an action and expend 1 or more charges to cast one of the following spells (save DC 20) from it: Banishing Smite (2 charges), Greater Restoration (2 charges), Heal (6th-level version, 3 charges), Word of Recall (5 charges), Lesser Restoration (1 charges), Mass Heal (6 charges), Power Word Heal (6 charges), Remove Curse (1 charges), Resurrection (4 charges).
Curse. The weapon bears a curse that affects any non-good character that becomes attuned to it. Even if the attunement ends, the curse remains. With each passing day, the creature alignment turn to Lawful Good.