From D&D Wiki

Jump to: navigation, search

Assorted Useful Things[edit]

Non-Standard 5e Spellcasting[edit]

Custom Spell Slot Scaling[edit]

(For 5e Classes)

<includeonly> {{5e Class Features |name= |summary= |hd=8 |spellcasting= |armor= |weapons= |tools= |saves= |skills= |item1a= |item1b= |item1c= |item2a= |item2b= |item2c= |item3a= |item3b= |item3c= |item4a= |item4b= |wealth= |classfeatures1= |classfeatures2= |classfeatures3= |classfeatures4= |classfeatures5= |classfeatures6= |classfeatures7= |classfeatures8= |classfeatures9= |classfeatures10= |classfeatures11= |classfeatures12= |classfeatures13= |classfeatures14= |classfeatures15= |classfeatures16= |classfeatures17= |classfeatures18= |classfeatures19= |classfeatures20= }} </includeonly>

Class Features

As a class name you gain the following class features.

Hit Points

Hit Dice: 1d6 per level
Hit Points at 1st Level: 6 + Constitution modifier
Hit Points at Higher Levels: 1d6 (or 4) + Constitution modifier per class level after 1st


Armor: none
Weapons: Daggers, darts, slings, quarterstaves, light crossbows, maces
Tools: Alchemist's kit, Herbalism kit
Saving Throws: Constitution, Intelligence
Skills: Choose two from Animal Handling, Arcana, Insight, Investigation, Medicine, Nature, Perception, and Survival


You start with the following equipment, in addition to the equipment granted by your background:

  • (a) a quarterstaff or (b) two daggers or (c) a mace
  • (a) a component pouch or (b) an arcane focus
  • (a) a scholar's pack or (b) an explorer's pack or (c) a dungeoneer's pack

Table: The class name

Proficiency —Spell Slots per Spell Level—
Level Bonus Features Cantrips Known 1st 2nd 3rd 4th 5th 6th 7th
1st +2 Spellcasting 3 2
2nd +2 [[#|]] 3 3
3rd +2 3 4 2
4th +2 Ability Score Increase 4 4 3
5th +3 [[#|]] 4 4 3
6th +3 4 4 3 2
7th +3 [[#|]] 4 4 3 3
8th +3 Ability Score Increase 4 4 3 3
9th +4 4 4 3 3 1
10th +4 5 4 3 3 2
11th +4 [[#|]] 5 4 3 3 2
12th +4 Ability Score Increase 5 4 3 3 3
13th +5 5 4 3 3 3 1
14th +5 [[#|]] 5 4 3 3 3 2
15th +5 5 4 3 3 3 2 1
16th +5 Ability Score Increase 5 4 3 3 3 2 1
17th +6 [[#|]] 5 4 3 3 3 2 1
18th +6 [[#|]] 5 4 3 3 3 2 1 1
19th +6 Ability Score Increase 5 4 3 3 3 2 1 1
20th +6 [[#|]] 5 4 3 3 3 2 1 1

Design Note: This class uses the Three-Quarters Spellcaster (5e Variant Rule), which gives classes access to 3/4 spellcasting.

1/3 spellcasting table for subclasses[edit]


By 3rd level, you have learned to augment your martial prowess with magic.


You learn two cantrips of your choice from the wizard spell list. You learn an additional wizard cantrip of your choice at 10th level.

Spell Slots

The Subclass Spellcasting table shows how many spell slots you have to cast your spells of 1st level and higher. To cast one of these spells, you must expend a slot of the spell’s level or higher. You regain all expended spell slots when you finish a long rest.

For example, if you know the 1st-level spell shield and have a 1st-level and a 2nd-level spell slot available, you can cast shield using either slot.

Spells Known of 1st-Level and Higher. You know three 1st-level wizard spells of your choice, two of which you must choose from the abjuration and evocation spells on the wizard spell list.

The Spells Known column of the Subclass Spellcasting table shows when you learn more wizard spells of 1st level or higher. Each of these spells must be an abjuration or conjuration spell of your choice, and must be of a level for which you have spell slots. For instance, when you reach 7th level in this class, you can learn one new spell of 1st or 2nd level.

The spells you learn at 8th, 14th, and 20th level can come from any school of magic.

Whenever you gain a level in this class, you can replace one of the wizard spells you know with another spell of your choice from the wizard spell list. The new spell must be of a level for which you have spell slots, and it must be an abjuration or evocation spell, unless you’re replacing the spell you gained at 8th, 14th, or 20th level.

Spellcasting Ability

Intelligence is your spellcasting ability for your wizard spells, since you learn your spells through study and memorization. You use your Intelligence whenever a spell refers to your spellcasting ability. In addition, you use your Intelligence modifier when setting the saving throw DC for a wizard spell you cast and when making an attack roll with one.

Spell save DC = 8 + your proficiency bonus + your Intelligence modifier

Spell Attack modifier = your proficiency bonus + your Intelligence modifier

Spellcasting Focus

You can use a simple melee weapon as a spellcasting focus for your wizard spells.

Class Spellcasting
—Spell Slots per Spell Level—
1st 2nd 3rd 4th
3rd 2 3 2
4th 2 4 3
5th 2 4 3
6th 2 4 3
7th 2 5 4 2
8th 2 6 4 2
9th 2 6 4 2
10th 3 7 4 3
11th 3 8 4 3
12th 3 8 4 3
13th 3 9 4 3 2
14th 3 10 4 3 2
15th 3 10 4 3 2
16th 3 11 4 3 3
17th 3 11 4 3 3
18th 3 11 4 3 3
19th 3 12 4 3 3 1
20th 3 13 4 3 3 1

Various Pact Magic Variants[edit]

See Pact Magic Variants (5e Variant Rule)

Special Characters & Other Useful Codes/Tags[edit]

See Help:Editing and Help:Standards and Formatting. Plus if you are reading this, please read through Help:When to Italicize and Capitalize if you if you have not already.

Character Code Description
&minus; Minus sign
&ndash; En dash: literally means "through" (19–20, 1st–9th)
&mdash; Em dash: used to represent values of N/A or Nil (e.g. a non-ability "Con —")
× &times; Multiplication sign
&rarr; Right arrow: used for the "Back to" footers
&lsquo; Left single quotation mark
&rsquo; Right single quotation mark; also used as an apostrophe
&ldquo; Left double quotation mark
&rdquo; Right double quotation mark
Example ''Example'' Italics
Example '''Example''' Bold
Example '''Example''' Italics and bold
Example <small> Example </small> Making font smaller
Example <big> Example </big> Making font bigger
<!-- Comments --> Comment commands, don't appear on the page
Example1 Example<sup>1</sup> Superscript text, can be used to link to references
Example <s>Example</s> Crossing text out
Example <s>Example</s> Underlining text
Example<br/>1 Line break

Other misc ones that I won't use as they might break this page are <includeonly> What you want to include </includeonly> <noinclude> what you don't want to include </noinclude>

my user page || [[User:Blobby383b|my user page]] [[Full: Page (Name)|What you want the link to actually say]] | Local links on dandwiki

[ What you want the link to actually say] || [ What you want the link to actually say] | Permanent links, often used for images and can link to things on dandwiki or off of the wiki

Example || :Example | Indent, can be used multiple times and you should add 1 more if responding to a user on a talk page
  • Example || *Example | Bullet Point if used as leading mark
Example || ;Example | Bold the entire line, used for the names of Subclass features
  1. Example || # Example | Numbered List
  2. Example || # Example | Numbered List
    1. Example || ## Example | More number signs make the list go deeper

advantage[1] || advantage<ref>D&D 5e PHB pp.7</ref> | References to be used when referencing source material, with references often being put at the bottom of a page(often times used when their are multiple uses)


  1. D&D 5e PHB pp.7

Change The Size of External Images[edit]

Change the width to a % of your liking to change the size of images. Credit goes to User:SgtLion for working their magic. <div class="externalimage-holder" style="width:20%;float:right">{{5e Image|flex:none||[ Earth Giant]}}

Useful Templates[edit]

Useful 5e Templates[edit]

Character Code Description
plate {{5e|Plate (Armor)|plate}} 5e template links to pages in the 5e SRD on the wiki, this should generally be used over 5E. The info found after the second | is the text that will appear for the link if you need to change the link name.
Barbarian {{5E|Barbarian}} 5e template but capitalized
frightened {{5c|Frightened}} 5e conditions that can be found on conditions.
Intelligence {{5a|int}} Links to ability score pages with (str, dex, con, int, wis, cha) being used
Dexterity (Stealth) {{5a|dex}} ({{5s|Stealth}}) The proper way to list skills when stating you have advantage on a check, just list the skill without the parenthesis when saying you gain proficiency with a skill
katana {{5h|e|katana}} Links to homebrew equipment pages, other 5e homebrew pages can also be linked to too(replace e with s is for spells and c is for creatures)

Other Useful Templates[edit]

Design Note: {{Design Note|x}} Used to signify when a page is designed differently than normal(for things like classes for campaign settings, races that use Tiny Player Characters (5e Variant Rule), ect.)

title: {{infobox|title|Text}} Text area, infoboxes are used when you want a box similar to design disclaimer, (maybe other uses as well? It looks the design note template uses this template)

Character Code Description
talk page {{t}} Links to the any page in the (Main) namespace's talk page(pretty much all homebrew, as the main namespace doesn't have anything found before it, ie 5e SRD:Sword vs Sword (5e Equipment)).
discuss [[{{NAMESPACE}} talk:{{PAGENAME}}|discuss]] More complex why to link to any page's talk page.
—The preceding unsigned comment was added by Blobby383b (talkcontribs) . Please sign your posts. {{unsigned|Blobby383b}} Used at the end of statement by a user or ip that hasn't signed their signature on a talk page
←Reverted indentation to one colon {{Discussion Indentation Revert}} Used After a discussion on a talk page has reached 13 : or indentations.
See {{Welcome Message}} {{SUBST:Welcome Message|~~~~}} Used in welcoming new users on Special:Log/newusers to the wiki
Table of contents __TOC__ Used at the very top of the page if it doesn't have a table of contents at the top of if you want the table of contents to be somewhere else besides the top of the page
No table of contents __NOTOC__ Used when you don't want a table of contents on a page, for example if the page is really short but has multiple sections.
See {{Warning/Text}} {{Warning/Text}} Used to remove extremely uncivil/defamatory written text by users. See Special:WhatLinksHere/Template:Warning/Text for examples of when it has been used.
{{stub}} {{tl|stub}} Easy way to link to template pages
Look Here {{hover|Look Here|sneaky info}} Used to provide additional info about something when hovered over
See {{Campaign Disclaimer}} {{Campaign Disclaimer|campaign setting=[[<!--insert campaign page-->]]}} A generic template used for pages which are designed to fit in a specific campaign setting while also linking to the campaign setting used.
Creating a Disambiguation page {{dab|term1=Orc}} Used to create a disambiguation page such as Orc which lists all page names with orc by what type of page it is
Redirecting a page to another one #REDIRECT [[Human, Variant (5e Race)]] If you don't use the move function on a page, you can just manually redirect a page(sometimes useful when issues arise).


DPl's or dynamic page lists allow you to create lists of pages that all fall under some sort of umbrella such as all pages that share part of a name, pages that all share a category, and many other combinations.

DPL How To's[edit]

Useful DPL's[edit]

Random Page[edit]

With the following dpl, you can select a number of categories and the dpl will pull from those categories to find a random page belonging to one of them. This particular DPL chooses a random 5e Class or Race.

This is hear to be sure I closed my div and didn't mess up

Home of user-generated,
homebrew pages!