User:JeeroyIV

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Classes[edit]

Ben 10[edit]

Omnitrix Wielder

Beast Within[edit]

Beast Within

Runesmith[edit]

Runesmith

Subclasses[edit]

Artificer Subclasses[edit]

Arcane Battery[edit]

Arcane Battery

Fighter Martial Archetypes[edit]

Gravity Knight[edit]

Gravity Knight

Storm Herald[edit]

Storm Herald - Related to personal campaign

Harmacist[edit]

Harmacist

Jedi and Sith[edit]

Jedi and Sith

Cleric Subclasses[edit]

Cursed Warrior Domain[edit]

Cursed Warrior Domain - Related to personal campaign

Warlock Patron, Boons, and Invocations[edit]

Pact of the Cursed Warrior[edit]

Pact of the Cursed Warrior - Related to personal campaign

Pact of the Glutton[edit]

The Glutton

Pact of the Muffin Man[edit]

The Muffin Man - Related to personal campaign

Pact of Bucky the Aarokocra[edit]

Bucky the Aarokocra - Related to personal campaign

Eldritch Invocations[edit]


Long Way Down to Hell / Call of the Void[edit]

You gain resistance to fall damage. You do not take fall damage if you drop less than 60 ft. You take fall damage normally after that, 1d6 per 10ft. over 60 ft.

Blood Money[edit]

Items of value can be weaponized. If an item has a value of at least 1 GP, it can be wielded or thrown and you are proficient with it. It deals 1d12+Cha force damage on hit.

Sacred Resistance[edit]

Prerequisite: 1st Level Cursed Warrior Warlock

Your blood boils with the heat of the Sacred Flame, protecting you and empowering your spells. You have resistance to cold damage, and when you cast a spell that deals radiant or fire damage, you add your Charisma modifier to one radiant or fire damage roll of that spell against one of its targets.

You also learn the cantrip sacred flame if you do not already. Charisma is your spellcasting ability modifier for this spell.

Aura of the Hearth[edit]

Prerequisite: 2nd Level Cursed Warrior Warlock

You radiate a 30ft aura of warmth that comforts creatures around you. While within your aura, creatures can complete a long rest in 6 hours and when they complete a long rest in this way, gain temporary hitpoints equal to half your warlock level plus your Charisma (minimum of 1). Your aura cannot cut through the effects of weather altered by magic.

Material Sense[edit]

Prerequisite: 5th Level Warlock

You can cast either identify, locate object, or detect magic once a day without expending a spell slot or material components.

Strength of the Damned[edit]

Prerequisite: 10th Level Cursed Warrior Warlock

You learn to grow a symbiotic relationship with the curses that you bear. Your save DC's gain an additional point per cursed item you are attuned to.

Spells[edit]

Riddle's Spells[edit]

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