Undersized (5e Variant Rule)

From D&D Wiki

Jump to: navigation, search

Undersized Weapon Property[edit]

A weapon with the undersized property is particularly small. They can be easily hidden, and are favoured by tiny races.

An undersized one-handed weapon is considered to be a light weapon (PHB p. 147). This means a Tiny creature can wield an undersized weapon and use it with two-weapon fighting.

Undersized melee weapons never also have the two-handed property, as this would simply be a normal one-handed weapon or weapon with the versatile property.

Simple Melee Undersized Weapons Cost Damage Weight Properties
Gavel 5 sp 1d4 bludgeoning 1/2 lb. Undersized.
Knife 2 sp 1d3 slashing 1/4 lb. Finesse, Hidden, Undersized
Ko• 5 gp(half for Kreen) 1d4 piercing or bludgeoning 1 lb. Finesse, light, special, Hidden
Needle 2 sp 1d4 piercing 1/4 lb. Finesse, Thrown 20/60, undersized
Sap 1 gp 1d4 bludgeoning 1 lb. Hidden, Undersized.
Stiletto Knife 4 sp 1d3 Piercing ½ lb. Finesse, hidden, thrown (20/60), undersized
Tiny Silver Dagger 50 gp 1d4 piercing 1/8 lb. Undersized, Special
Martial Melee Undersized Weapons Cost Damage Weight Properties
Tiny Sword 5 gp 1d6 slashing 1/2 lb. Hidden, Special, Undersized
Simple Range Undersized Weapons Cost Damage Weight Properties
Martial Range Undersized Weapons Cost Damage Weight Properties
Pixie Bow 20 gp 1d6 piercing 1 lb. Ammunition (range 30/120), two-handed, undersized

Simple Ranged Weapons Cost Damage Weight Properties
Blowgun, Variant 1 gp 1 piercing 1 lb. Ammunition (25/100), special
Boomerang 1 gp 1d4 bludgeoning 1 lb. Light, returning, thrown (range 30/120)
Corded Harpoon Launcher 15 gp 1d8 piercing 6 lb. Two Handed, Special, Reload(60), loading, Ammunition(Range 45/60)
Double Crossbow 30 gp 1d8 piercing 8 lb. Ammunition (bolt), Ranged (80/320), reloading(2), two/handed
Fairy Bow 10 gp 1d4 piercing 1 lb. Ammunition (range 20/60), two-handed, undersized
Handgonne 30 gp 2d6 piercing 10 lb. Ammunition (range 30/90), loading, special, two-handed
Hydrosion Grenade 30 gp 2d4 Water and 1d4 Piercing 4 lb. Thrown (20/60)
Net Launcher 50 gp 8 lb. Ammunition (Range 40/160), loading, special, two-handed
Seedshooter 10 gp 1d6 piercing 2 lb. Ammunition (range 30/120), light, loading
Shuriken 1 sp 1d3 piercing damage ¼ lb Finesse, hidden, thrown (20/60)
Slingstaff 2 sp 1d6 bludgeoning 2 lb. Ammunition (range 30/120), two-handed
Small Throwing Knife 5 cp 1d4 piercing 1 lbs. Finesse, Thrown (range 40/120), Special
Softwood Shortbow 3 gp 1d6 piercing 1 lb Ammunition (range 30/120), two-handed, special
Wrist Bow 100 gp 1d4 piercing 3 lb. Ammunition (range 20 / 80), light, Reload (6), Short Burst (2), Glove
Wrist Crossbow 100 gp 1d8 piercing 3 lbs. Ammunition (range 30 / 90), light, Loading, Glove

See also: Tiny Player Characters (5e Variant Rule)

Back to Main Page5e HomebrewRules

Home of user-generated,
homebrew pages!