UA:Air Goblins

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This material is published under the OGL 1.0a.

Air Goblins

Air goblins are an example of the air traits turned to evil. Their strongest emotions are fear and anger, and their creativity is usually malicious and hurtful.

Racial Traits

Air goblins have the general traits of air races described above and all goblin racial traits, with additions and exceptions as noted below.

  • +4 Dexterity, −2 Strength, −2 Constitution: Air goblins are more agile and persuasive than normal goblins, but are physically weak and frail. Sorcerers are far more common among air goblins than they are among normal goblins.
  • No racial bonus on Ride checks: Air goblins don’t commonly ride mounts.

Back to Main PageVariant RulesRacesElemental Racial VariantsRaces of Air

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