Turtlefolk (5e Race)

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Turtlefolk[edit]

<!- Intro. Why do they go on adventures? ->

Physical Description[edit]

Turtlefolk are old, wise beings that live for hundreds of years. They have hard, strong shells and flaky skin with green or brown stripes. When standing on two legs, their height can range from just 4 inches all the way up to five feet.

History[edit]

Turtlefolk were created by the god Oghma(god of knowledge). Turtlefolk were created to hold all the knowledge of the world, but, this did not bode well as the other gods believed this to be unfair. Before the rest of the gods could stop him, he was able to make a couple tutlefolk, but he was unable to give them the knowledge of the world. In the beginning, the turtlefolk were unlucky, as the gods were very displeased with their existence. After 2 decades, the gods showed them mercy and sent them to an island. This island was eventually found by humans, and the humans brought them(turtlefolk) over to the main land.

Society[edit]

Turtlefolk live peacefully in small communities and large city’s filled with other races. However, some believe that if they do not do their job, they won’t survive, so they must be very productive. Their communities are able to build ships that can take weeks, in just a few days.

Turtle Folk Names[edit]

Male:Clunky, Koopa, Jet

Female:Shelly, Monet, Sunny

Turtlefolk Traits[edit]

Turtlefolk are wise bipedal turtles.
Ability Score Increase. Your Wisdom is increased by 1.
Age. Turtlefolk become adults around 10 years old and can live up to 900 or 1000 years.
Alignment. Turtlefolk typically align themselves with neutral-good, but, they will follow whatever alignment suits them best.
Size. Your size is determined by your subrace.
Speed. Your base walking speed is 20 feet. Your base swimming speed is 35.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Aquatic. You can move and breathe underwater.
Hard shell. You have a hard shell that increases your AC by 3.
Languages. You can speak, read, and write Turtle, small aquatic beasts, Common, and one language of your choice.
Subrace. Tiny turtles, regular turtle, and large turtle.

Tiny Turtle[edit]

Ability Score Increase. Your Dexterity is increased by 2.
Small. You are proficient in Stealth and can hide, sometimes in plain sight. To hide in plain sight, you must roll a 1d20 with disadvantage, adding your stealth modifier. You may use this ability 8 times before needing to complete a long rest.
Size. Tiny turtlefolk range in height from 4 to 12 inches and weigh about 8.5 ounces. Your size is Diminutive.

Regular turtle[edit]

Ability Score Increase. Your Intelligence is increased by 2 and your Constitution is increased by 1.
Size. Regular turtlefolk range in height from 1'1" to 2'5" and weigh between 30 and 100 pounds. Your size is Tiny.

Random Height and Weight[edit]

Base
Height
Height
Modifier*
Base
Weight
Weight
Modifier**
1′ 1″ +2d8 30 lb. × (7d10) lb.

*Height = base height + height modifier
**Weight = base weight + (height modifier × weight modifier)



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