Trollkin (5e Race)
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|“|| Then the hero Einar Greenhide turned, to the swords and axes gleaming.
“I came to your hall, oh Jarl of Jarls, to rid you of your monster. The ogre is dead with an axe in its head and with minimal damages throughout? So what is this cold reception, of your creation, Jarl Berind of the Broken Hills? Is this because of my green complexion or my savage ancestor? You wound me with your pettiness”
“Nay,” The Jarl replied with a glint in his eye “Your skin or kin interests me not. When I called you to kill the Ogre, it was because it had eaten the food in my lands half over. Well, after you defeated the Ogre it seems,” the Jarl smirked pointing at the empty plates piled high for all to see, “You will devour the rest.”
|—-A Passage from the Sagas of Einar Greenhide a Famous Trollkin Hero|
Trollkin resemble small trolls, though they are not as hunched over, and their eyes often show more of a twinkle of humor than of sadistic hunger. Unlike the oily hair of their more savage ancestors Trolkin hair ranges from jet black to bright orange, which they carefully groom and braid.
While they do not try to eat everything like their less civilized kin, their metabolism forces them to eat much more than other races. This has lead to the saying “the Trollkin guest” or a guest that over presses their hospitality.
Many Trollkin claim to be decedents of Eric Redsword a fabled hero in the Northern Tribes who was said to have killed the leader of a band of Trolls with his bare hands, and took his place, waging raids against the Southern Kingdoms and even into the Feywild.
While this story, and for that matter the very existence of Eric Redsword is up for debate, many scholars believe Trollkin were instead a byproduct of necessity. In the cold realms where survival is difficult some trolls hired themselves out to human clans, offering their might for food. Over the years the clans intermingled with the trolls until centuries down the line, a race with the regeneration of trolls but the sharp minds of humans was born.
Unfortunately, their green skin and ancestry rarely win Trollkin any friends, and they get along better with races that understand the prejudice they go through such as half-orcs and half-elves, than with dwarves, elves, gnomes and other races that have enmity with Trolls.
Trollkin usually live within human tribes in the north and are considered just as much part of the tribe as regular humans. However, this has not prevented the Trollkin to come up with their own customs and practices. To Trollkin their hair is something they take great pride in, and by braiding their hair in certain patterns they weave their accomplishments into it. When a young Trollkin reaches maturity, he must hunt a great monster and bring it back to the tribe, only then will he get his hair braided for the first time. When a Trollkin makes an oath, he or she usually makes it on their hair, cutting it if their oath was broken or they were dishonored.
Trollkin usually hold names from the northern tribes they were raised in. Some of the more common names are…
Male: Egil, Eeriki, Garth, Halvadan, Iver, Leif, Olaf, Thorsten, Vidar
Female: Asta, Gerd, Gunhild, Ingrid, Nanna, Sigrun, Toril, Tyra, Yilva
The decedents of trolls and humans, with human ingenuity and a troll's bottomless belly.
Ability Score Increase. Your Constitution score increases by 2, and your Strength score increases by 1.
Age. Trollkin mature similar to humans, but have shorter life spans most considered elderly at 45.
Alignment. Trollkin can move from chaotic to lawful as their troll nature spurs them to wildness but their human nature makes them respect oaths and laws. While they have the capacity for evil, most Trollkin of the north focus more on immediate survival than about philosophical questions of good or evil.
Size. An average Trollkin stands at 6-7 feet and weighs around 250 pounds. Your size is Medium.
Speed. Your base walking speed is 30 feet.
Troll Metabolism. Trollkin needs 4 pounds of food to be completely satisfied for a day but can survive on 2 pounds a day. 1 pound of food would be considered half-ration and counts as half a day without food. If a Trollkin eats a full meal during a long rest, they recover two levels of exhaustion rather than one.
Partial Regeneration. At the start of your turn can spend a Hit Die to regain hit points, similar to a short rest. Every turn you choose to regenerate you gain one level of exhaustion. If you take fire or acid damage, you cannot use this trait until the end of your next turn.
Iron Gut. You have advantage on Constitution saving throws made for ingesting poisonous or distasteful substances or from inhaling unpleasant smells, such as a monster's Stench ability or the stinking cloud spell.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Languages. You can speak, read, and write Common and Giant.
Random Height and Weight
|5′ 6″||+2d8||160 lb.||× (2d8) lb.|
*Height = base height + height modifier