Trickmaster (5e Creature)

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Trickmaster[edit]

Gargantuan fiend (heartless), chaotic evil


Armor Class 10 (13 with mage armor)
Hit Points 125 (10d20 + 20)
Speed 30 ft.


STR DEX CON INT WIS CHA
8 (-1) 11 (+0) 14 (+2) 15 (+2) 18 (+4) 20 (+5)

Saving Throws Wis +7, Cha +8
Proficiency Bonus +3
Senses blindsight 30 ft., darkvision 60 ft., passive Perception 14
Languages Abyssal
Challenge 7 (2,900 XP)


ACTIONS

Spellcasting. The trickmaster is a 10th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 17, +9 to hit with spell attacks). The trickmaster has the following spells prepared:

Cantrips (at will): eldritch blast, fire bolt, frostbite, ray of frost, thunderclap
1st level (3 slots): chaos bolt, detect magic, mage armor, magic missile, shield, sleep
2nd level (3 slots): hold person, scorching ray
3rd level (3 slots): counterspell, fireball, lightning bolt
4th level (3 slots): fire shield, ice storm, storm sphere
5th level (2 slots): cone of cold, destructive wave


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