Trichadons (5e Race)
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It was the third year of my travels in that icy plane that I discovered what would come to be known as my greatest discovery. They lived mostly underwater, some coming to land to hunt, their language was at first a mystery to me, though soon I was able to make sense of the deep rumbling noises they made, more surprisingly, they seemed to take to common like a first language, I have yet to find a race with such an instinctual and powerful curiosity and love of learning. I am, of course, speaking of the trichadon --Kel-Brochan
Trichadons, or trichan for short, are a race of large bipedal sea creatures. They have thick layers of fat from adapting to life in colder areas of the ocean and have leathery skin. They have flipper-like arms with five segments at the end resembling large fingers.
The trichan (trike-an) did not interact with other races until they were found by a famous orcish explorer known as Kel-Brochan. Without the competition of intelligent races, the trichan were almost entirely peaceful and therefore had almost no experience at fighting. Instead, they had an affinity with all forms of knowledge, and as the leaders of the trichan met with leaders of other races, they grew in their love of all knowledge, no matter in what form, be it arcane, engineered, or runic.
Trichan live in peaceful conditions and mostly live in large tribes. Very few trichan decided to go to common civilizations, but those who do usually go into scientific roles according to that tribe's speciality. The Trichan did not grow alongside the other races of this world, thus do not worship any god of the traditional pantheon, those who do leave their homes may find religion, and worship gods who encorage discovery and intelect.
Most Trichan names are based on primordial aquan names. As their civilization has not interacted with other races, they stick to an old language they have talked in since the creation of their race.
Male: Ajax, Vaponon, Ospobun, Maliesne
Female: Abbarine, Sceunonu, Iudinur
As a peaceful race, trichans rarely tend towards fighting roles, but they can take more intelligent fighting classes such as sorcerers.
Ability Score Increase. Your Intelligence score increases by 2, and your Constitution score increases by 1.
Age. Trichans mature slowly, reaching adulthood after 25 years. They reach old age at 120 years and can live up to 150 years.
Alignment. Trichans tend to be neutral, though much like any other race can go into any role
Size. Trichans tend to be slightly bigger than humans in both height and size, but not by more than a couple of inches or a foot. Your size is Medium.
Speed. Your base walking speed is 25 feet. Your swim speed is 35 feet.
Amphibious. You can breathe air and water.
Inspire. As a bonus action, you can grant yourself advantage on your next Intelligence check. Once used you cannot use this trait again until you complete a long rest.
Trichan Resilience. You’re acclimated to Extreme Cold, as described in chapter 5 of the Dungeon Master’s Guide.
Languages. You can speak, read and write Common, and Primordal (Aquan).
Random Height and Weight
|Base Height||Height Modifier||Base Weight||Weight Modifier|
|4' 6"||+2d10||140 lb.||× (2d6) lb.|