Tokotas (5e Creature)

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Large beast, unaligned

Armor Class 13 (natural armour)
Hit Points 30 (4d10 + 8)
Speed 50 ft.

16 (+3) 12 (+1) 15 (+2) 6 (-2) 12 (+1) 8 (-1)

Skills Perception +3
Senses darkvision 60 ft., passive Perception 13
Languages Tokota
Challenge 1/2 (100 XP)

Keen Hearing and Smell. The tokotas has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics. The tokotas has advantage on an attack roll against a creature if at least one of the tokota's allies is within 5 feet of the creature and the ally isn't incapacitated.


Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

Tokotas look like wolves or dogs, but are not actually in the canine family. They are caniform, but are more closely related to bears. It is a tall, sturdy, hulking wolf-like creature, with a thick, long pelt. Said pelt is known to share patterns similar to a horse's coat, and range in all colors from black, white, browns, grays and blondes.
Originating as an apex predator native to areas of wild tundra, tokotas are primarily carnivorous and mostly eat seals and fish. They have a very strong rivalry with bears, but grew a mutual respect with primitive humanoids that began their long domestication over the centuries.
On top of being used for early transportation, guard animals, and hunters, tokotas were revered as a sacred animal and most commonly bear the significance of strong loyalty in primitive symbolism.
Humanoids have been known to use tokotas as mounts, and form a bond of loyal respect, but a tokota will turn on its rider if it feels mistreated or malnourished. They can learn to speak the language of their rider if they spend enough time together.

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