Tiny Acid Elemental (5e Creature)

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Tiny Acid Elemental[edit]

Tiny elemental, neutral

Armor Class 13
Hit Points 14 (4d4 + 4)
Speed 20 ft.

5 (-3) 16 (+3) 12 (+1) 3 (-4) 10 (+0) 6 (-2)

Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities acid, poison
Condition Immunities exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious
Senses darkvision 60 ft., passive Perception 10
Challenge 1/4 (50 XP)

Elemental Form. The elemental can move through a space as narrow as 1 inch wide without squeezing. In addition, the elemental can enter a hostile creature's space and stop there.


Slam. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) acid damage plus 1 acid damage at the start of the elemental's next turn. If the elemental scores a critical hit, it deals 5 (1d4 + 3) acid damage at the start of its next turn instead.

A tiny acid elemental is composed of caustic liquid that burns away the flesh of its foes, leaving metal, stone and bone unharmed. Sometimes, these elementals are confused for unusually small oozes.

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