Time Stop, Variant (5e Spell)

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Time Stop, Variant
3rd-level Transmutation
Casting time: 1 reaction, when you are targeted by an attack or are forced to make a saving throw against a damaging spell
Range: Self
Components: V, S, M (a stopwatch worth at least 300 gp)
Duration: Instantaneous

You briefly stop the flow of time for everyone but yourself. No time passes for other creatures. You take no damage from the attack or spell, you can also move half your speed, and take 1 action. When time resumes, if you are within range of an area of effect, you make the saving throw with advantage.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher you may move an extra 10 feet

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