Thug, Eddy (4e Future Creature)

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Thug, Eddy
Level 2 Minion Soldier
Medium Terrestrial Humanoid
XP 33
HP 1; a missed attack never damages a minion. Initiative +2
AC 18; Fortitude 15, Reflex 13, Will 13 Perception +1
Speed 6 Low-light
Traits
Group Defense ♦ Aura 1
Other thugs in the aura gain a +1 bonus to defenses.
Standard Actions
Basicmelee.png Enhanced Punch (physical)♦ At-Will
Attack: Melee 1 (one creature); +7 vs. AC
Hit: 5 physical damage
Str 16 (+4) Dex 12 (+2) Wis 10 (+1)
Con 14 (+3) Int 8 (+0) Cha 8 (+0)
Equipment Light armor, low-light goggles
enemy_eddy.png
Eddy

The thugs nicknamed "Eddy" have more experience than a Wooky. They often have martial arts training. They use their defensive style to work in conjunction with other thugs.



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