Thoqqua (5e Creature)

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Medium beast, unaligned

Armor Class 17 (natural armor)
Hit Points 16 (3d8 + 3)
Speed 30 ft., burrow 35 ft.

16 (+3) 18 (+4) 13 (+1) 6 (-2) 10 (+0) 10 (+0)

Skills Perception +2
Damage Vulnerabilities cold
Damage Immunities fire
Senses darkvision 60 ft., tremorsense 60 ft., passive Perception 12
Languages Primordial
Challenge 2 (450 XP)

Molten Body. A creature that touches the thoqqua or hits it with a melee attack while within 5 feet of it takes 7 (2d6) fire damage.


Slam. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage and 7 (2d6) fire damage. The target must succeed on a DC 13 Strength saving throw or be pushed 5 feet away from the thoqqua.

From the 3.5e Monster Manual by Wizards of the Coast

The thoqqua is a four to five foot long worm-like creature with a head shaped like that of a drill. It spends its days tunneling deep in the earth spinning its body and generating heat as it does so. Although not carnivorous or hostile in nature, the thoqqua will attack anything that threatens it or its eating grounds. This is probably why miners deep under the ground are commonly attacked by small groups of them.

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