The Zoologist (5e Creature)

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Medium humanoid (werefox), neutral

Armor Class 15 (Natural armor and cloth)
Hit Points 31 (7d8)
Speed 40

14 (+2) 17 (+3) 11 (+0) 13 (+1) 15 (+2) 18 (+4)

Saving Throws +5 Dexterity +6 Charisma
Skills +5 Acrobatics +6 Animal Handling +4 Nature +6 Persuasion
Senses passive Perception 12
Languages Common

Zoologists’ Skills The Zoologist is proficient in the Nature skill, and has Expertise in Animal Handling.

WereFox’s detriment One night a month, on the full moon (or in the Terraria campaign setting, a Blood Moon, the Zoologist transforms into a Werefox. Her Werefox state makes her Strength And Constitution increase to 17. Once the full moon or Blood Moon ends, she transforms back and gains 1 level of exhaustion.


Claws Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit:10 (2d6 + 3) slashing damage.

The Zoologist NPC from Terraria

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