The Mysterious Stranger (5e Fallout Supplement)
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The Mysterious Stranger[edit]
Medium humanoid (Human), neutral Armor Class 25 All (Duster Coat)
Saving Throws Strength +16, Dexterity +19, Constitution +14, Intelligence +16, Wisdom +16, Charisma +19 Brutal. The Mysterious Stranger’s attacks count as critical hits on any roll above a 10. ACTIONSMultiattack. The Mysterious Stranger makes 5 attacks. Mysterious Magnum. ranged Weapon Attack +15 to hit, range 5/60 ft., one target. Hit 54 (5d20 + 14) ballistic damage and the target must make a DC 16 Constitution saving throw. On a failure, the target is killed instantly.
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Some consider him a friend, some consider him a a god, and some people think he's an outlaw, but in the end he's just a mysterious stranger.
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