The Arms Dealer (5e Creature)
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Medium humanoid (Human), chaotic neutral
Saving Throws +3 Dexterity
Why would I sell em if I didn’t know how to use em? The Arms Dealer has expertise with any firearms and can add an extra die of damage on a critical
Marksman The Arms Dealer can use a bonus action to aim, then take a shot, giving himself advantage on the roll if this is used after the first round of combat, and no new creatures have entered combat before his turn. He can use this twice before needing to complete a short or long rest.
Mini-Shark Ranged Weapon Attack: +5 to hit, range 20/320 ft., one target. Hit: 7 (1d10+ 1) piercing damage.
The Arms Dealer is a man with semi dark skin with black hair tinted with a bit of grey. He is intensely shady and is always advertising his weaponry for sale.