The Apathy (5e Creature)
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Medium monstrosity, chaotic evil
Damage Vulnerabilities radiant
Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Crippling Shriek (Recharge 6). The Apathy lets out a haunting shriek that saps the will power if any that hear it. Each creature that hears the cry must succeed on a DC 13 Wisdom saving throw or be overcome with apathy for 1 minute. A creature that is immune to the charmed condition automatically succeeds on the saving throw. A creature overcome with apathy has disadvantage on attack rolls and saving throws and its movement speed is halved. An affected creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
The Apathy are jet black, eight feet tall and spindly. They are humanoid, rail thin, and appear to be composed of skin stretched tight over bone and tendons. At the end of their five-foot long arms, their fingers bare eight-inch claws. The Apathy move slowly, contorting at random, and seem to be in pain with every step. They have the ability to sap anyone's will power to carry on, making every action a challenging feat.