Talk:Raging Crasher (3.5e Prestige Class)

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Paradigm Shift[edit]

Looking for the original Raging Crasher? You need to find it here- [1]

Anyway, in this one I am changing it from simply being mad, to being bullheaded and swollen with so much pride and/or rage that you're unable to see your own faults (and likewise gaining strength psychoactively). Also a bit of rage thread humor. -- Eiji 22:57, 18 September 2009 (MDT)


This is class is what Legendary Dreadnought should be doing (but better, since it's epic). This class is golden, but of course, I can pick out some flaws for you, since I'm so kind.

Improved Bullrush should be a prerequsitie. This class gives alot and then gives them a free feat too? A free feat that makes them even better at what they should have already been able to do? At level 9, which you have to be to take the first level, a Barbarian can have Power Attack, Cleave and Improved Bullrush.

Thankfully, you changed Meteroic Force. That was a tad overpowered. Titanic Force works well.

I'd suggest making the Damage Reduction progression to once every 3 levels after 2nd level, this giving you a total of DR 3/-. DR is a quite valuable attribute, and this one stacks with previous ones, so you'll have a DR 4/- at Barbarian 8 / RC 8.

Not exactly a flaw, but why'd you choose to change the Dungeoncrasher to +Str and +2xStr for the advanced one? I'm talking about Wall Crasher, which is the Dungeoncrasher Variant for Fighters. You're getting the skill at a much higher level than normal and you're doing less damage strength-based damage. Of course, it's still a good ability. (Especially when used with Wizard folk's wall-creation abilities).

But, apart from that nitpicking I can do, I think the class is actually very good; a perfect set piece of Legendary Dreadnought; which seems rather lackluster in view of it. Keep it up, yo. --TK-Squared 09:01, 6 June 2008 (MDT)

Ooo, commentary already, why thank you. I was thinking about making Improved Bullrush a pre-req, though I did want something to give at that first level. Still up in the air so it might change at any time. I'm glad Titanic Force worked too. Hmmm, I will consider editing the DR, I was trying to get a good number (and earlier the class could be entered sooner, probably still had that in mind). As for Dungeoncrasher, it's a great thing, but very very scary, I still haven't settled with myself on it's balance, x3 Str! True though, fighters get it so soon, and fighters generally need the help to stand up to casters abilities. I'm less sure about barbarians, whom I consider a bit better than fighters. If you don't think there is a huge difference though, I'll make Wall crashing into a full on Dungeoncrasher build. Yeah, I was thinking Legendary Dreadnought, and smashing into stuff, a lot. Tried to use it as a focus without getting into the epic ability of smashing walls of force.
Onward to more edits! -- Eiji 09:18, 6 June 2008 (MDT)


Power 5/5 I give this class a 5 out of 5 because because it has a great more versatility than one would expect. It also allows a character to truly play a character that can smash through anything. But I would suggest for the Wall Grinder ability you allow an opposed grapple check to see if they escape the pin before they are drug along the floor. But that's my opinion-- 12:31, 8 March 2009 (MDT)

Wording - 5/5 I give this class a 5 out of 5 because I didn't have any trouble from the wording. -- 12:31, 8 March 2009 (MDT)

Formatting - 5/5 I give this class a 5 out of 5 because you balanced the class well, it's very focused and incredibly powerful under the circumstances that favor it, but not useless in other situations either. It doesn't dominate in every situation, but it does provide for an interesting battle. -- 12:31, 8 March 2009 (MDT)

Flavor - 4/5 I give this class a 4 out of 5 because I think it could use a little but more story to the class, maybe a specific subsection of Barbarians learned to become unstoppable, they learned to channel their rage into momentum. But it seems to lack something though I'm not entirely sure what. -- 12:31, 8 March 2009 (MDT)

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