Talk:Entling (5e Race)
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The trait does not do that and nor does the elves trance. Read the wording carefully. —ConcealedLight (talk) 12:58, 4 March 2019 (MST)
Trance: Elves do not need to sleep. Instead, they meditate deeply for 4 hours a day. (The Common word for such meditation is “trance.”) While meditating, you can dream after a fashion; such dreams are actually mental exercises that have become reflexive through years of practice. After resting in this way, you gain the same benefit that a human does from 8 hours of sleep.
Also Warforged have Living Construct: Even though you were constructed, you are a humanoid. You are immune to disease. You do not need to eat or breathe, but you can ingest food and drink if you wish. Instead of sleeping, you enter a sleep-like state. You need to remain in it for only 4 hours each day. You do not dream; instead, you are fully aware of your surroundings and notice approaching enemies and other events as normal.
More than reasonable a creature like an Entling would also be able to go tree like to gain four hour rest.
This was updated during a later sage advice:
Q: Does the Trance trait allow an elf to finish a long rest in 4 hours?
A: If an elf meditates during a long rest (as described in the Trance trait), the elf finishes the rest after only 4 hours. A meditating elf otherwise follows all the rules for a long rest; only the duration is changed. This answer has been altered as a result of a tweak to the rules for a long rest, which appears in newer printings of the Player’s Handbook.
That should be enough for an edit, correct? —The preceding unsigned comment was added by Mortiegaam (talk • contribs) . Please sign your posts.
- That is correct. I wasn't aware of the retraction of the previous clarification. How would this do for the trait:
- "As an action, you may enter an inert state. While in this state, you are indistinguishable from a normal tree, your speed is 0 and you cannot take any actions except to leave this state. In addition, instead of sleeping, you enter this state. You need to remain in it for only 4 hours each day." —ConcealedLight (talk) 07:42, 5 March 2019 (MST)
- That sounds perfect for the Entling and then the same for a Blightwalker, just they require blighted ground in order to gain the same benefits since non-blighted ground shouldn't be a benefit. Step 1: https://imgur.com/0HeKUxc —The preceding unsigned comment was added by Mortiegaam (talk • contribs) . Please sign your posts.
- Done. —ConcealedLight (talk) 15:50, 5 March 2019 (MST)