Talk:Daemonata (4e Race)

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Caught a few issues:

  • "Demon" is a keyword, not an origin. I've corrected that.
  • "Light of the shard" - +1 bonus is a bit unimpressive for something that only a few monsters can do to you. I've bumped it to +5.
  • "Abyssal Talons" - So this happens a lot with homebrew races, it needs rewriting every time. When is, say, a level 5 Pandaemonata Fighter going to favour a +0 to-hit, 1d4 + 1 damage claw attack over his +4 to-hit, 1d10 + 1 damage attack from a +1 magic longsword? If you evisage this fighter actually using his claws for combat, this is handled differently; see Barbed Devil or Gnoll.

Otherwise, good work with the description and adventurers, I think you got that in one. Any plans for feats or utility powers? Marasmusine (talk) 00:33, 4 May 2013 (MDT)


At some point soon I'd like to start making feats, and perhaps a paragon path when those are finished. I would like to add the Daemonata as a possible prerequisite for Claw Fighter, is that alright?Arshan272 (talk) 00:33, 4 May 2013 (MDT)

That's what I would advise! Let me know if you need help with the formatting etc. Marasmusine (talk) 09:37, 4 May 2013 (MDT)


Is there a guideline I can read with instructions on how to get the feats to actually appear?Arshan272 (talk)

At the bottom of the feats page their are categories you put double square brackets "[" around "Catagory:Daemonata Feat" and it should automatically work. --Aitharious (talk) 07:05, 19 August 2016 (MDT)

Additionally the race is lacking in traits so you could add more if you see fit --Aitharious (talk) 07:05, 19 August 2016 (MDT)

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