Swine-Thing (5e Creature)

From D&D Wiki

Jump to: navigation, search


Medium humanoid, chaotic evil

Armor Class 13 (natural armour)
Hit Points 16 (3d8 + 3)
Speed 30 ft.

16 (+3) 13 (+1) 13 (+1) 8 (-1) 11 (+0) 7 (-2)

Senses darkvision 60 ft., passive Perception 10
Languages Undercommon
Challenge 1/2 (100 XP)

Keen Smell. The swine-thing has advantage on Wisdom (Perception) checks that rely on smell.


Multiattack. The swine-thing makes two attacks: one with its bite and one with its slam.

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.

Slam. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage.

The swine-things are hideous beings that resemble anthropomorphic pigs. Swine-things stand as tall as a human and have white skin. Their face has a long snout and small black eyes that glister with an intelligence that betrays the swine-things' primitive appearance. The origin of the swine-things is unknown, but when they appear, the always seem to crawl from caves or chasms.

From "The House on the Borderland", William Hope Hodgson, 1908

Back to Main Page5e Homebrew5e Creatures

This page may resemble content endorsed by, sponsored by, and/or affiliated with the The House on the Borderland franchise, and/or include content directly affiliated with and/or owned by William Hope Hodgson. D&D Wiki neither claims nor implies any rights to The House on the Borderland copyrights, trademarks, or logos, nor any owned by William Hope Hodgson. This site is for non profit use only. Furthermore, the following content is a derivative work that falls under, and the use of which is protected by, the Fair Use designation of US Copyright and Trademark Law. We ask you to please add the {{needsadmin}} template if there is a violation to this disclaimer within this page.
Home of user-generated,
homebrew pages!