Swarm of Leeches (5e Creature)

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Swarm of Leeches[edit]

Medium swarm of Tiny beasts, unaligned

Armor Class 10
Hit Points 17 (5d8 - 5)
Speed 5 ft., climb 5 ft., swim 20 ft.

10 (+0) 10 (+0) 8 (-1) 1 (-5) 7 (-2) 1 (-5)

Skills Stealth +2
Proficiency Bonus +2
Damage Resistances bludgeoning, piercing, slashing
Condition Immunities blinded, charmed, frightened, grappled, paralysed, petrified, prone, restrained, stunned
Senses blindsight 30 ft. (blind beyond this radius), passive Perception 8
Challenge 1/2 (100 XP)

Amphibious. The swarm can breathe air and water.

Salt Susceptibility. For every handful of salt thrown on the swarm, it takes 3 (1d6) acid damage.

Swarm. The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny leech. The swarm can't regain hit points or gain temporary hit points.


Bites. Melee Weapon Attack: +2 to hit, reach 0 ft., one creature in the swarm's space. Hit: 10 (4d4) piercing damage, or 5 (2d4) piercing damage if the swarm has half of its hit points or fewer, and the swarm attaches to the target. While attached, the swarm doesn't attack. Instead, at the start of each of the swarm's turns, the target loses 10 (4d4) hit points due to blood loss, or 5 (2d4) if the swarm has half its hit points or fewer.
The swarm can detach itself by spending 5 feet of its movement. It does so after it drains 20 hit points of blood from the target or the target dies.

A swarm of bloodthirsty, stealthy creatures, a swarm of leeches feeds swiftly and mercilessly, often killing their prey in a swarm of vicious bites.

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